Xa-Osoro system Archive

  • Star Log.EM: Stalwart Defender (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As always, we begin this pdf with an introductory page that contextualizes the material within the narrative frame of the Xa-Osoro system before diving into the nit and grit of the material, which, this time around, would be the stalwart defender archetype.   The first ability, defender’s objective, may be chosen at 2nd, 4th or 6th level, and once you do, you may gain stalwart powers at the next interval – in the instance of taking it at 6th level, […]

    Star Log.EM: Stalwart Defender (SFRPG)

    Star Log.EM: Stalwart Defender (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As always, we begin this pdf with an introductory page that contextualizes the material within the narrative frame of the Xa-Osoro system before diving into the nit and grit of the material, which, this time around, would be the stalwart defender archetype.   The first ability, defender’s objective, may be chosen at 2nd, 4th or 6th level, and once you do, you may gain stalwart powers at the next interval – in the instance of taking it at 6th level, […]

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  • Star Log.EM: Horizon Walker (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After the by now traditional contextualization of the material within in the Xa-Osoro system, we are introduced to the rendition of the horizon walker classic, for SFRPG, which comes in this iteration as an archetype. The archetype grants the favored horizons ability at 2nd level, which ties into the favored biome ranger methodology from the Starfarer’s Companion. It should be noted that this ability is NOT reprinted herein, which means you NEED to have the Starfarer’s Companion.   Indeed, the […]

    Star Log.EM: Horizon Walker (SFRPG)

    Star Log.EM: Horizon Walker (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After the by now traditional contextualization of the material within in the Xa-Osoro system, we are introduced to the rendition of the horizon walker classic, for SFRPG, which comes in this iteration as an archetype. The archetype grants the favored horizons ability at 2nd level, which ties into the favored biome ranger methodology from the Starfarer’s Companion. It should be noted that this ability is NOT reprinted herein, which means you NEED to have the Starfarer’s Companion.   Indeed, the […]

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  • Star Log.EM: Zodiac Solarian Revelations (SFRPG) This installment of the Star Logs.EM-series clocks in at 8 pages,1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   So, know how the solarian’s powers are drawn from the stars? Yeah, you indubitably are familiar with the flavor of the class…so it’s…kinda weird how the abilities don’t actually tie in with, you know, the stars, right?   Enter this pdf! To explain this: let’s take a look at “Akyrea, the Noble” – a photon revelation, this one lets you target 1 + photon attunement points targets within 30 ft. to dazzle them for one round AND make the target […]

    Star Log.EM: Zodiac Solarian Revelations (SFRPG)

    Star Log.EM: Zodiac Solarian Revelations (SFRPG) This installment of the Star Logs.EM-series clocks in at 8 pages,1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 4 pages of content, so let’s take a look!   So, know how the solarian’s powers are drawn from the stars? Yeah, you indubitably are familiar with the flavor of the class…so it’s…kinda weird how the abilities don’t actually tie in with, you know, the stars, right?   Enter this pdf! To explain this: let’s take a look at “Akyrea, the Noble” – a photon revelation, this one lets you target 1 + photon attunement points targets within 30 ft. to dazzle them for one round AND make the target […]

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  • Star Log.EM: Soldier Fighting Styles (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction to the subject matter and the context of soldiers in the Xa-Osoro system, we begin with the first of 3 fighting styles herein, the berserker.  These folks can enter berserkergang (NICE and kudos for getting the name right!), which translates to a +2 morale bonus to melee attack rolls and damage rolls as wellas to these roles with thrown weapons and on Will-savesm but at the cost of -2 to AC (collective term used; this, […]

    Star Log.EM: Soldier Fighting Styles (SFRPG)

    Star Log.EM: Soldier Fighting Styles (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction to the subject matter and the context of soldiers in the Xa-Osoro system, we begin with the first of 3 fighting styles herein, the berserker.  These folks can enter berserkergang (NICE and kudos for getting the name right!), which translates to a +2 morale bonus to melee attack rolls and damage rolls as wellas to these roles with thrown weapons and on Will-savesm but at the cost of -2 to AC (collective term used; this, […]

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  • Star Log.EM: Envoy Improvisations (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, as you could glean from the title, this one features new improvisations for the envoy class, to be more precise, 4 new 2nd and 8th level improvisations, as well as 6 new 6th level improvisations. It should be noted that these come with the appropriate glyphs denoting language-based, mind-affecting etc. improvisations, which are also explained once more in a side-bar for your convenience.   Among the 2nd level improvisations, we find fantastic assist, which allows you to replace […]

    Star Log.EM: Envoy Improvisations (SFRPG)

    Star Log.EM: Envoy Improvisations (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, as you could glean from the title, this one features new improvisations for the envoy class, to be more precise, 4 new 2nd and 8th level improvisations, as well as 6 new 6th level improvisations. It should be noted that these come with the appropriate glyphs denoting language-based, mind-affecting etc. improvisations, which are also explained once more in a side-bar for your convenience.   Among the 2nd level improvisations, we find fantastic assist, which allows you to replace […]

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  • Star Log.EM: Jury-Rigging Rules (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief and flavorful introduction, we begin with one of the most-requested components in SFRPG; a staple of particularly grittier scifi/science-fantasy, and something I *really* wanted to see: Rules to jury-rig items. A handy table collates objects and related skills – and these skills can be sued to temporarily fix broken or destroyed objects. A successful skill check allows you to temporarily ignore the broken condition, with skill checks that are particularly successful increasing the duration that the item […]

    Star Log.EM: Jury-Rigging Rules (SFRPG)

    Star Log.EM: Jury-Rigging Rules (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief and flavorful introduction, we begin with one of the most-requested components in SFRPG; a staple of particularly grittier scifi/science-fantasy, and something I *really* wanted to see: Rules to jury-rig items. A handy table collates objects and related skills – and these skills can be sued to temporarily fix broken or destroyed objects. A successful skill check allows you to temporarily ignore the broken condition, with skill checks that are particularly successful increasing the duration that the item […]

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  • Star Log.EM: Arich (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As always, we start with the query-like meta-narrative of characters accessing the Star Log-databank, and a contextualization, which this around, is pretty entwined with the awesome history of the Xa-Osoro system: The spiderfolk known as Arich are nomads and orphans, survivors of a vanished planet that did not make it into the Nova Age. Stemming from the survivors of a vast vessel, the arich as encountered today represent what was considered to be the best of their species – athletes, scholars, […]

    Star Log.EM: Arich (SFRPG)

    Star Log.EM: Arich (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   As always, we start with the query-like meta-narrative of characters accessing the Star Log-databank, and a contextualization, which this around, is pretty entwined with the awesome history of the Xa-Osoro system: The spiderfolk known as Arich are nomads and orphans, survivors of a vanished planet that did not make it into the Nova Age. Stemming from the survivors of a vast vessel, the arich as encountered today represent what was considered to be the best of their species – athletes, scholars, […]

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  • Star Log.EM: Levialogi (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   With an original debut in PFRPG’s Paranormal Adventures, levialogi were high-CR threats, tailor-made to withstand the punishment that high-level PCs can dish out, designed to NOT be a wet paper-towel under stress…suffice to say, I absolutely loved them to bits, and now, they have come to Starfinder!   In a great bit of encrypted (and already decoded) introductory prose, we are introduced to the threat of the levialogi, with [redacted] components enhancing the atmosphere generated from the get-go. Originally, levialogi were […]

    Star Log.EM: Levialogi (SFRPG)

    Star Log.EM: Levialogi (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   With an original debut in PFRPG’s Paranormal Adventures, levialogi were high-CR threats, tailor-made to withstand the punishment that high-level PCs can dish out, designed to NOT be a wet paper-towel under stress…suffice to say, I absolutely loved them to bits, and now, they have come to Starfinder!   In a great bit of encrypted (and already decoded) introductory prose, we are introduced to the threat of the levialogi, with [redacted] components enhancing the atmosphere generated from the get-go. Originally, levialogi were […]

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  • Star Log.Deluxe – Armored Solarian Options (SFRPG) This extended Star Log clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   Okay, so this pdf introduces a new item type that should have been in the core book. Know how the solarian weapon is kinda more interesting than the armor? Well, this pdf allows you to customize solarian armor akin to what you do with weapons, via solarian armor crystals. These are hybrid items that can be palced in the solar mote as a standard action. While thus equipped, the crystal provides the AC bonus and attunement benefit when the mote […]

    Star Log.Deluxe – Armored Solarian Options (SFRPG)

    Star Log.Deluxe – Armored Solarian Options (SFRPG) This extended Star Log clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   Okay, so this pdf introduces a new item type that should have been in the core book. Know how the solarian weapon is kinda more interesting than the armor? Well, this pdf allows you to customize solarian armor akin to what you do with weapons, via solarian armor crystals. These are hybrid items that can be palced in the solar mote as a standard action. While thus equipped, the crystal provides the AC bonus and attunement benefit when the mote […]

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  • Star Log.EM: Spells of Furor (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the first page, we get a brief history of the spells within in the Xa-Osoro system, and it should be noted that the spells within also take the spellcasting classes from the Starfarer’s Companion into account.   The first spell, blackout, is a technomancer-exclusive and comes in one version for all 6 spell levels. This spell makes you attempt a Computers or Engineering check as part of casting it. All items within the spell’s AOE (a 20 ft.-radius […]

    Star Log.EM: Spells of Furor (SFRPG)

    Star Log.EM: Spells of Furor (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 4 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   On the first page, we get a brief history of the spells within in the Xa-Osoro system, and it should be noted that the spells within also take the spellcasting classes from the Starfarer’s Companion into account.   The first spell, blackout, is a technomancer-exclusive and comes in one version for all 6 spell levels. This spell makes you attempt a Computers or Engineering check as part of casting it. All items within the spell’s AOE (a 20 ft.-radius […]

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  • Star Log.EM: Lorefinder (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief piece of text that provides a context for Lorefinders within the Xa-Osoro system, we are introduced to the lorefinder chronicler archetype. The archetype gains alternate class features at 2nd, 6th, 8th and 12th level. At 2nd level, we get “knack for knowledge”, which lets you choose 2 skills from a list. In these, you get a +1 insight bonus, add them to the list of class skills and may use them even untrained. The bonus increases by +1 […]

    Star Log.EM: Lorefinder (SFRPG)

    Star Log.EM: Lorefinder (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief piece of text that provides a context for Lorefinders within the Xa-Osoro system, we are introduced to the lorefinder chronicler archetype. The archetype gains alternate class features at 2nd, 6th, 8th and 12th level. At 2nd level, we get “knack for knowledge”, which lets you choose 2 skills from a list. In these, you get a +1 insight bonus, add them to the list of class skills and may use them even untrained. The bonus increases by +1 […]

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  • Star Log.EM: Skittermander Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a cool (and rather extensive!) contextualization of skittermanders within the Xa-Osoro system, we begin with the skittermander paragon archetype, who receives an alternate class feature at 2nd level: Whenever the paragon spends 1 point of Resolve to take a 10-minute Stamina break, they also regain the daily use of the hyper racial trait. Additionally, skittermander-prereq-feats may be taken as replacement class features at 6th, 12th, or 19th level. Minor nitpick: The pdf reads “0r.”   The pdf includes 8 […]

    Star Log.EM: Skittermander Options (SFRPG)

    Star Log.EM: Skittermander Options (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a cool (and rather extensive!) contextualization of skittermanders within the Xa-Osoro system, we begin with the skittermander paragon archetype, who receives an alternate class feature at 2nd level: Whenever the paragon spends 1 point of Resolve to take a 10-minute Stamina break, they also regain the daily use of the hyper racial trait. Additionally, skittermander-prereq-feats may be taken as replacement class features at 6th, 12th, or 19th level. Minor nitpick: The pdf reads “0r.”   The pdf includes 8 […]

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  • Star Log.EM: Boarding Rules (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, 1 page blank, leaving us with 3.5 pages of content, so let’s take a look!   We begin this supplement, as has become the tradition with this series, with a brief note on the tradition of boarding and consequences in the Xa-Osoro system.   After that, we begin with, no surprise there, the boarding rules. Docking or Landing a starship are concisely defined as new Piloting tasks, but invading a space station or enemy ship is another deal. One of the options here would be to breach a starship’s hull: When hitting a starship with a […]

    Star Log.EM: Boarding Rules (SFRPG)

    Star Log.EM: Boarding Rules (SFRPG) This Star Log.EM-installment clocks in at 8 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, 1 page blank, leaving us with 3.5 pages of content, so let’s take a look!   We begin this supplement, as has become the tradition with this series, with a brief note on the tradition of boarding and consequences in the Xa-Osoro system.   After that, we begin with, no surprise there, the boarding rules. Docking or Landing a starship are concisely defined as new Piloting tasks, but invading a space station or enemy ship is another deal. One of the options here would be to breach a starship’s hull: When hitting a starship with a […]

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  • Star Log.EM: Dragon Disciple (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 3 pages of content, so let’s take a look!   After a brief text that contextualizes dragon disciples within the Xa-Osoro system as a setting that’s shared by Everyman Gaming and Rogue Genius Games, we are introduced to the Dragon Disciple archetype, which nets key abilities at 2nd and 6th level. It may not be added to a dragon with the dragon graft or template or to a construct, and if you have a class that sports a bloodline or heritage-themed ability, said ability must be dragon-themed, […]

    Star Log.EM: Dragon Disciple (SFRPG)

    Star Log.EM: Dragon Disciple (SFRPG) This installment of the Star Log.EM-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page blank, leaving us with 3 pages of content, so let’s take a look!   After a brief text that contextualizes dragon disciples within the Xa-Osoro system as a setting that’s shared by Everyman Gaming and Rogue Genius Games, we are introduced to the Dragon Disciple archetype, which nets key abilities at 2nd and 6th level. It may not be added to a dragon with the dragon graft or template or to a construct, and if you have a class that sports a bloodline or heritage-themed ability, said ability must be dragon-themed, […]

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  • Star Log.EM: Expansion Bays (SFRPG) This installment of the Star Log-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, so, as always, we begin this with a contextualization of the subject matter at hand regarding the shared and implied setting of the Xa-Osoro galaxy, summarizing two popular starship manufacturers in a nice piece of fluff.   The pdf contains a total of 8 different expansion bays, which feature a proper table with PCU required noted alongside BP cost. One of these, the Null-Space Hold, comes in 3 Mks and basically applies the same tech as the null-space […]

    Star Log.EM: Expansion Bays (SFRPG)

    Star Log.EM: Expansion Bays (SFRPG) This installment of the Star Log-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   All right, so, as always, we begin this with a contextualization of the subject matter at hand regarding the shared and implied setting of the Xa-Osoro galaxy, summarizing two popular starship manufacturers in a nice piece of fluff.   The pdf contains a total of 8 different expansion bays, which feature a proper table with PCU required noted alongside BP cost. One of these, the Null-Space Hold, comes in 3 Mks and basically applies the same tech as the null-space […]

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  • Star Log.EM: Yroometji (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with the by now traditional contextualization of the Yroometji within the frame of the Xa-Osoro galaxy, the evocative setting shared by Rogue Genius Games and Everyman Gaming, beginning the pdf of a flavorful note. We then proceed to get the racial information on the Yroometji regarding their physical descriptions, home world, etc. In case you didn’t know: We’re talking about kangaroo-folk here, which is a damn fine concept! The only flavor aspect not covered here would be […]

    Star Log.EM: Yroometji (SFRPG)

    Star Log.EM: Yroometji (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with the by now traditional contextualization of the Yroometji within the frame of the Xa-Osoro galaxy, the evocative setting shared by Rogue Genius Games and Everyman Gaming, beginning the pdf of a flavorful note. We then proceed to get the racial information on the Yroometji regarding their physical descriptions, home world, etc. In case you didn’t know: We’re talking about kangaroo-folk here, which is a damn fine concept! The only flavor aspect not covered here would be […]

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  • Starfarer’s Codex: Toonimancy (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   So, the introduction specifies that technomancers can access magic tied t more than physical technology, mentioning search engines (digimancy), dubthurgy and spamorcery. Damn, now I really want a spamorcery-specialist! Anyways, younger technomancers (and those nerdy/young at heart) enjoy toonimancy, drawing upon concepts popularized by cartoons. This write up also mentions the Tooninomicon. It often comes in physical versions and contains this warning, in dozens of languages: “Warning! You are not B. Bunny!” Oh yeah? Yeah!   Anyways, we get […]

    Starfarer’s Codex: Toonimancy (SFRPG)

    Starfarer’s Codex: Toonimancy (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 10 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 6 pages of content, so let’s take a look!   So, the introduction specifies that technomancers can access magic tied t more than physical technology, mentioning search engines (digimancy), dubthurgy and spamorcery. Damn, now I really want a spamorcery-specialist! Anyways, younger technomancers (and those nerdy/young at heart) enjoy toonimancy, drawing upon concepts popularized by cartoons. This write up also mentions the Tooninomicon. It often comes in physical versions and contains this warning, in dozens of languages: “Warning! You are not B. Bunny!” Oh yeah? Yeah!   Anyways, we get […]

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  • Star Log.DELUXE: Starfarer Grafts (SFRPG) This extra-long installment of the Star Log-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 3.5 pages of SRD, leaving us with 8.5 pages of content, so let’s take a look!   Okay, this one is something completely different.  Everyman Gaming and Rogue Genius Games have been at the vanguard of Starfinder content from the get-go; the massive Starfarer’s Companion book would be one such example. Now, here’s the thing – quite a lot of the releases of the companies managed to predate the Alien Archive, which means that NPC/Monster-creation couldn’t be taken into account.   Well, this book remedies that for quite a wide variety of different sources. To be […]

    Star Log.DELUXE: Starfarer Grafts (SFRPG)

    Star Log.DELUXE: Starfarer Grafts (SFRPG) This extra-long installment of the Star Log-series clocks in at 14 pages, 1 page front cover, 1 page editorial, 3.5 pages of SRD, leaving us with 8.5 pages of content, so let’s take a look!   Okay, this one is something completely different.  Everyman Gaming and Rogue Genius Games have been at the vanguard of Starfinder content from the get-go; the massive Starfarer’s Companion book would be one such example. Now, here’s the thing – quite a lot of the releases of the companies managed to predate the Alien Archive, which means that NPC/Monster-creation couldn’t be taken into account.   Well, this book remedies that for quite a wide variety of different sources. To be […]

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  • Star Log.EM: Eldritch Trickster (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages,1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   We begin with a nice little introduction and the contextualization of the archetype herein within the Xa-Osoro system, before taking a look at the archetype. The Edlritch Trickster may only be added to characters with classes that gain spells or spell-like abilities from the 1st level feat or the race. The eldritch trickster as presented herein replaces the 2nd, 6th and 12th level class features.   At 2nd level, we get psychokinetic trickster, which nets at-will psychokinetic hand as a SP, […]

    Star Log.EM: Eldritch Trickster (SFRPG)

    Star Log.EM: Eldritch Trickster (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages,1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   We begin with a nice little introduction and the contextualization of the archetype herein within the Xa-Osoro system, before taking a look at the archetype. The Edlritch Trickster may only be added to characters with classes that gain spells or spell-like abilities from the 1st level feat or the race. The eldritch trickster as presented herein replaces the 2nd, 6th and 12th level class features.   At 2nd level, we get psychokinetic trickster, which nets at-will psychokinetic hand as a SP, […]

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  • Star Log.EM: Ganzi (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   This Star Log begins with the traditional introduction, as well as a nice, brief contextualization of the Ganzi race in the Xa-Osoro system that is shared by Rogue Genius Games and Everyman Gaming.   But what are the ganzi? Well they are mortals whose bloodlines have been mutated by generations of exposure to the energies of chaos, whether by living on planets saturated by such energies or the direct lineage tracing back to beings like proteans. They can, in theory, be […]

    Star Log.EM: Ganzi (SFRPG)

    Star Log.EM: Ganzi (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   This Star Log begins with the traditional introduction, as well as a nice, brief contextualization of the Ganzi race in the Xa-Osoro system that is shared by Rogue Genius Games and Everyman Gaming.   But what are the ganzi? Well they are mortals whose bloodlines have been mutated by generations of exposure to the energies of chaos, whether by living on planets saturated by such energies or the direct lineage tracing back to beings like proteans. They can, in theory, be […]

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  • Star Log.EM: Msvokas (SFRPG) This pdf clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After the by now traditional introduction to the subject matter, we begin with the flavorful component of the presentation of the race. The “Playing as XX“-section, as before in the series, is the only missing component in this section that contextualizes the race within Starfinder. As before, if you’re interested in Rogue Genius Games and Everyman Gaming’s shared Xa-Osoro system, you’ll be in for a bit of a treat, as the section unobtrusively notes how the races works within this implicit setting. The msvokas, somewhat […]

    Star Log.EM: Msvokas (SFRPG)

    Star Log.EM: Msvokas (SFRPG) This pdf clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After the by now traditional introduction to the subject matter, we begin with the flavorful component of the presentation of the race. The “Playing as XX“-section, as before in the series, is the only missing component in this section that contextualizes the race within Starfinder. As before, if you’re interested in Rogue Genius Games and Everyman Gaming’s shared Xa-Osoro system, you’ll be in for a bit of a treat, as the section unobtrusively notes how the races works within this implicit setting. The msvokas, somewhat […]

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  • Star Log.EM: Gnolls (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction to the subject matter, we begin with a flavorful series of fluffy bits that serve to contextualize the gnoll race thematically within Starfinder as a rules system, as well as within the implied Xa-Osoro setting shared by Everyman Gaming and Rogue Genius Games. As before in the Star Log.EM-series, the “Playing a XX”-section that notes how you likely behave and how other races view you, is missing here.   Mechanically, gnolls get +2 Str and Con, -2 […]

    Star Log.EM: Gnolls (SFRPG)

    Star Log.EM: Gnolls (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   After a brief introduction to the subject matter, we begin with a flavorful series of fluffy bits that serve to contextualize the gnoll race thematically within Starfinder as a rules system, as well as within the implied Xa-Osoro setting shared by Everyman Gaming and Rogue Genius Games. As before in the Star Log.EM-series, the “Playing a XX”-section that notes how you likely behave and how other races view you, is missing here.   Mechanically, gnolls get +2 Str and Con, -2 […]

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  • Star Log.EM: Skinwalkers (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin with a brief introduction to the subject matter at hand before getting a detailed depiction of the Skinwalker races, including a physical description, notes on their home world and the like – and indeed, the race’s history in the Xa-Osoro system is rather amazing: When Blood Space seeped into Eogawa’s atmosphere, the non-native population of the moon was turned into frothing lycanthropes…and yet, by some miracle, those infected while pregnant gave birth to skinwalkers, rising from savagery courtesy of […]

    Star Log.EM: Skinwalkers (SFRPG)

    Star Log.EM: Skinwalkers (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin with a brief introduction to the subject matter at hand before getting a detailed depiction of the Skinwalker races, including a physical description, notes on their home world and the like – and indeed, the race’s history in the Xa-Osoro system is rather amazing: When Blood Space seeped into Eogawa’s atmosphere, the non-native population of the moon was turned into frothing lycanthropes…and yet, by some miracle, those infected while pregnant gave birth to skinwalkers, rising from savagery courtesy of […]

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  • Star Log.EM: Eldritch Knight (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, after the by now classic introduction, we dive into the rules, though it should be noted that it makes sense to read this, as the design goal here was to encapsulate, in spite of the existence of the soldier-class, the flavor of the classic eldritch knight.   The eldritch knight archetype grants additional class features at 2nd, 6th, 9th, 12th and 18th level. At 2nd level, we have spell critical, which is a special critical hit effect that […]

    Star Log.EM: Eldritch Knight (SFRPG)

    Star Log.EM: Eldritch Knight (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   All right, after the by now classic introduction, we dive into the rules, though it should be noted that it makes sense to read this, as the design goal here was to encapsulate, in spite of the existence of the soldier-class, the flavor of the classic eldritch knight.   The eldritch knight archetype grants additional class features at 2nd, 6th, 9th, 12th and 18th level. At 2nd level, we have spell critical, which is a special critical hit effect that […]

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  • Star Log.EM: Augmentative Equipment (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with a brief look at augmentation in the galaxy and the Xa-Osoro system in general, before getting a massive table that lists the material by price and level, noting system modified as well. We also have the new weapon fusion, biointegration, which clocks in at only 680 credits, which represents the classic means of the integrated weapon. While deployed, you can’t do anything with the hand but use that weapon. Unfusing is a move action and […]

    Star Log.EM: Augmentative Equipment (SFRPG)

    Star Log.EM: Augmentative Equipment (SFRPG) This installment of the Star Log.EM-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 3 pages of content, so let’s take a look!   We begin this supplement with a brief look at augmentation in the galaxy and the Xa-Osoro system in general, before getting a massive table that lists the material by price and level, noting system modified as well. We also have the new weapon fusion, biointegration, which clocks in at only 680 credits, which represents the classic means of the integrated weapon. While deployed, you can’t do anything with the hand but use that weapon. Unfusing is a move action and […]

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  • Star Log.EM: Arcane Artillerist (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief introduction, including the by now standard and enjoyable “Query”-dialogue that simulates logging onto a database, we begin this pdf with SFRPG’s take on one of the most trouble-laden concepts of the 3.X history, the arcane archer…erhhh, I mean “arcane artillerist.”   For Starfinder, the concept has been envisioned as an archetype here, with alternate class features gained at 4th, 6th, 9th and 18th level. Artillerist’s Seal lets you create a unique fusion seal chosen from the list: […]

    Star Log.EM: Arcane Artillerist (SFRPG)

    Star Log.EM: Arcane Artillerist (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief introduction, including the by now standard and enjoyable “Query”-dialogue that simulates logging onto a database, we begin this pdf with SFRPG’s take on one of the most trouble-laden concepts of the 3.X history, the arcane archer…erhhh, I mean “arcane artillerist.”   For Starfinder, the concept has been envisioned as an archetype here, with alternate class features gained at 4th, 6th, 9th and 18th level. Artillerist’s Seal lets you create a unique fusion seal chosen from the list: […]

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  • Star Log.EM: Operative Specializations (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief introduction, including the by now standard and enjoyable “Query”-dialogue that simulates logging onto a database, we begin with 4 new operative specializations.   Since the operative specializations make use of new exploits, we should talk about those first. 4 are provided, and they all are unlocked for the general operative public that doesn’t have the proper specializations, at 10th level. Fast poisoner lets you once per round poison a slashing/piercing melee weapon or load a poison into […]

    Star Log.EM: Operative Specializations (SFRPG)

    Star Log.EM: Operative Specializations (SFRPG) This installment of the Star Log.EM-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1.5 pages of SRD, leaving us with 2.5 pages of content, so let’s take a look!   After a brief introduction, including the by now standard and enjoyable “Query”-dialogue that simulates logging onto a database, we begin with 4 new operative specializations.   Since the operative specializations make use of new exploits, we should talk about those first. 4 are provided, and they all are unlocked for the general operative public that doesn’t have the proper specializations, at 10th level. Fast poisoner lets you once per round poison a slashing/piercing melee weapon or load a poison into […]

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