Zenith Games Archive

  • Rocket’s Red Flare: An Independence Day Tale This little module clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Okay, so beyond the adventure presented here, we do get pretty extensive rules for fireworks and their scoring; these rules begin with stating the different ways to create fireworks: Magic, alchemical mixture, magic powders or blast powders – all have skills etc. assigned. As for magical fireworks, up to two spells may be cast into a firework powder.   The scoring of a magical firework works as follows: The damage and effects of spells are treated as though they struck a 1 […]

    Rocket’s Red Flare: An Independence Day Tale

    Rocket’s Red Flare: An Independence Day Tale This little module clocks in at 12 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   Okay, so beyond the adventure presented here, we do get pretty extensive rules for fireworks and their scoring; these rules begin with stating the different ways to create fireworks: Magic, alchemical mixture, magic powders or blast powders – all have skills etc. assigned. As for magical fireworks, up to two spells may be cast into a firework powder.   The scoring of a magical firework works as follows: The damage and effects of spells are treated as though they struck a 1 […]

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  • The Gobbler – A Thanksgiving Tale This module clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   Okay, so one of these pages is devoted to a new race, the awakened turkey, who receives +2 Con and Cha, -2 Int, is Small and a magical beast with the augmented animal subtype. Turkeys has a base speed of 20 ft. and are natural gliders, taking no damage from falls and allowing them to glide 60 ft. per 1 foot they fall. They also get +2 to natural AC due to feathers…but any fire damage cancels that bonus until the turkey is fully […]

    The Gobbler – A Thanksgiving Tale

    The Gobbler – A Thanksgiving Tale This module clocks in at 11 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 8 pages of content, so let’s take a look!   Okay, so one of these pages is devoted to a new race, the awakened turkey, who receives +2 Con and Cha, -2 Int, is Small and a magical beast with the augmented animal subtype. Turkeys has a base speed of 20 ft. and are natural gliders, taking no damage from falls and allowing them to glide 60 ft. per 1 foot they fall. They also get +2 to natural AC due to feathers…but any fire damage cancels that bonus until the turkey is fully […]

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  • Deck the Halls – A Christmas Tale This module clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   This is an adventure for 3-5 characters of levels 2 – 4. The module does not sport read-aloud text, if you’re looking for the like. Since my readers requested that I point out comfort aspects, you should note that e.g. rules-relevant components are not bolded etc. in the text. As a consequence, I recommend reading the module in its entirety before attempting to run it. Since holiday modules are popular for family-entertainment, it should be noted that I don’t consider this module to […]

    Deck the Halls – A Christmas Tale

    Deck the Halls – A Christmas Tale This module clocks in at 9 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 6 pages of content, so let’s take a look!   This is an adventure for 3-5 characters of levels 2 – 4. The module does not sport read-aloud text, if you’re looking for the like. Since my readers requested that I point out comfort aspects, you should note that e.g. rules-relevant components are not bolded etc. in the text. As a consequence, I recommend reading the module in its entirety before attempting to run it. Since holiday modules are popular for family-entertainment, it should be noted that I don’t consider this module to […]

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  • We Be Leshys This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a non-prioritized review at the request of my patreons.   So, first things first: This module works best as a one-shot, courtesy of its unique premise: If the similarity in the name wasn’t ample clue: In this scenario, the PCs play Leshys, namely the leshys known as Brindlewild’s Protectors – these special leshys all come with CR 5 sample statblocks and represent the pregens for the module. The pdf provides some notes for customization, should the like be […]

    We Be Leshys

    We Be Leshys This adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing-queue as a non-prioritized review at the request of my patreons.   So, first things first: This module works best as a one-shot, courtesy of its unique premise: If the similarity in the name wasn’t ample clue: In this scenario, the PCs play Leshys, namely the leshys known as Brindlewild’s Protectors – these special leshys all come with CR 5 sample statblocks and represent the pregens for the module. The pdf provides some notes for customization, should the like be […]

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  • We Be Dragons This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 21 pages of content, so let’s take a look!   If the appropriation of Paizo’s slogan for Goblin-PC adventures was no clear indicator – this module is set apart by one very crucial factor: The PCs are all dragons! While it is possible to use appropriate regular dragons, the module’s base premise works imho best if you use the plentiful pregens included. 9 of these are provided, all clocking in at CR 4 and representing, as a whole, a pretty diverse spectrum. The dragons range from arcane dragon to blood dragon, caustic dragon, corruptor dragon, harmonic dragon, […]

    We Be Dragons

    We Be Dragons This adventure clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 21 pages of content, so let’s take a look!   If the appropriation of Paizo’s slogan for Goblin-PC adventures was no clear indicator – this module is set apart by one very crucial factor: The PCs are all dragons! While it is possible to use appropriate regular dragons, the module’s base premise works imho best if you use the plentiful pregens included. 9 of these are provided, all clocking in at CR 4 and representing, as a whole, a pretty diverse spectrum. The dragons range from arcane dragon to blood dragon, caustic dragon, corruptor dragon, harmonic dragon, […]

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  • Undead Paragon Classes II: Ghoul, Lich and Mummy The second collection of undead paragon classes clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with an impressive 25 pages of content, so let’s take a look!   After an introduction to the concept of paragon classes, which are basically means to advance in a race via a class, as depicted in e.g. Rite Publishing’s excellent “in the Company of…”-supplements, we dive pretty much right into the base racial chassis employed – the rotting corpse as a race, which I covered in my review of part I. If you missed it:   Rotting corpses get -2 to Str, Dex, Int, Wis and Cha […]

    Undead Paragon Classes II: Ghoul, Lich and Mummy

    Undead Paragon Classes II: Ghoul, Lich and Mummy The second collection of undead paragon classes clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with an impressive 25 pages of content, so let’s take a look!   After an introduction to the concept of paragon classes, which are basically means to advance in a race via a class, as depicted in e.g. Rite Publishing’s excellent “in the Company of…”-supplements, we dive pretty much right into the base racial chassis employed – the rotting corpse as a race, which I covered in my review of part I. If you missed it:   Rotting corpses get -2 to Str, Dex, Int, Wis and Cha […]

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  • Undead Paragon Classes: Skeleton, Vampire and Zombie This pdf clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 22 pages of content, so let’s take a look!   Okay, so we begin with an explanation of paragon classes: Inc ase you are not aware of Rite Publishing’s phenomenal “In the Company of…”-series, here’s the gist of it: It’s a class, exclusive to a race, that lets you improve your innate racial abilities, allowing you to become more potent over several levels. As this pertains undead racial paragon classes, we begin the pdf with the rotting corpse racial template, which serves as the foundation of the material herein:   Rotting corpses get […]

    Undead Paragon Classes: Skeleton, Vampire and Zombie

    Undead Paragon Classes: Skeleton, Vampire and Zombie This pdf clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 22 pages of content, so let’s take a look!   Okay, so we begin with an explanation of paragon classes: Inc ase you are not aware of Rite Publishing’s phenomenal “In the Company of…”-series, here’s the gist of it: It’s a class, exclusive to a race, that lets you improve your innate racial abilities, allowing you to become more potent over several levels. As this pertains undead racial paragon classes, we begin the pdf with the rotting corpse racial template, which serves as the foundation of the material herein:   Rotting corpses get […]

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  • Dragons are above my Pay Grade This module clocks in at 23 pages, 1 page front cover, 1 page editorial, ~3/4 of a page SRD, leaving us with 20 1/4 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . All right, only GMs around? Great! The PCs have been hired by the Grimples Mining Company, who has a lucrative gig going on the Sunstone Island and the adventure begins in the office of Peter Grimples, the amiable half-orc chief of the mining operations…who has just received dire news from one of the local, gold-skinned kobolds: You see, the kobolds had […]

    Dragons are above my Pay Grade

    Dragons are above my Pay Grade This module clocks in at 23 pages, 1 page front cover, 1 page editorial, ~3/4 of a page SRD, leaving us with 20 1/4 pages of content, so let’s take a look!   This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. … .. . All right, only GMs around? Great! The PCs have been hired by the Grimples Mining Company, who has a lucrative gig going on the Sunstone Island and the adventure begins in the office of Peter Grimples, the amiable half-orc chief of the mining operations…who has just received dire news from one of the local, gold-skinned kobolds: You see, the kobolds had […]

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