Tabletop Gaming

  • Pop Culture Catalog: Restaurants (SFRPG) This installment of the amazing Pop Culture Catalog-series clocks in at 33 pages, 1 page front cover,1 page editorial, 4 pages of SRD, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, as you know by now, the Pop Culture Catalog-series has the robust fandom-engine that makes being a fan of something actually matter mechanically; I’ve explained that engine a couple of times, so let’s get right to the main course, shall we?   Now, it should be noted that, while I am pretty deeply immersed in US culture, me being German, […]

    Pop Culture Catalog: Restaurants (SFRPG) (Priority Review)

    Pop Culture Catalog: Restaurants (SFRPG) This installment of the amazing Pop Culture Catalog-series clocks in at 33 pages, 1 page front cover,1 page editorial, 4 pages of SRD, leaving us with 27 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, as you know by now, the Pop Culture Catalog-series has the robust fandom-engine that makes being a fan of something actually matter mechanically; I’ve explained that engine a couple of times, so let’s get right to the main course, shall we?   Now, it should be noted that, while I am pretty deeply immersed in US culture, me being German, […]

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  • Village Backdrop: Carillon (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   You’ll hear Carillon before you see it. You’ll hear its bells, set on top of the bell tower, and arriving, you’ll hear the ever-present chimes ringing in, what many a traveler, would dub a deafening (or at least grating) cacophony. Yet, the folks of Carillon are happy, prosperous people, which reflected in the appearances and dressing habits, which are included alongside the nomenclature.   Apart from the noise, Carillon seems […]

    Village Backdrop: Carillon (system neutral)

    Village Backdrop: Carillon (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   You’ll hear Carillon before you see it. You’ll hear its bells, set on top of the bell tower, and arriving, you’ll hear the ever-present chimes ringing in, what many a traveler, would dub a deafening (or at least grating) cacophony. Yet, the folks of Carillon are happy, prosperous people, which reflected in the appearances and dressing habits, which are included alongside the nomenclature.   Apart from the noise, Carillon seems […]

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  • Village Backdrop: Carillon (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   You’ll hear Carillon before you see it. You’ll hear its bells, set on top of the bell tower, and arriving, you’ll hear the ever-present chimes ringing in, what many a traveler, would dub a deafening (or at least grating) cacophony. Yet, the folks of Carillon are happy, prosperous people, which reflected in the appearances and dressing habits, which are included alongside the nomenclature.   Apart from the noise, Carillon seems like […]

    Village Backdrop: Carillon (5e)

    Village Backdrop: Carillon (5e) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   You’ll hear Carillon before you see it. You’ll hear its bells, set on top of the bell tower, and arriving, you’ll hear the ever-present chimes ringing in, what many a traveler, would dub a deafening (or at least grating) cacophony. Yet, the folks of Carillon are happy, prosperous people, which reflected in the appearances and dressing habits, which are included alongside the nomenclature.   Apart from the noise, Carillon seems like […]

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  • Village Backdrop: Carillon This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   You’ll hear Carillon before you see it. You’ll hear its bells, set on top of the bell tower, and arriving, you’ll hear the ever-present chimes ringing in, what many a traveler, would dub a deafening (or at least grating) cacophony. Yet, the folks of Carillon are happy, prosperous people, which reflected in the appearances and dressing habits, which are included alongside the nomenclature.   Apart from the noise, Carillon seems like a […]

    Village Backdrop: Carillon

    Village Backdrop: Carillon This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   You’ll hear Carillon before you see it. You’ll hear its bells, set on top of the bell tower, and arriving, you’ll hear the ever-present chimes ringing in, what many a traveler, would dub a deafening (or at least grating) cacophony. Yet, the folks of Carillon are happy, prosperous people, which reflected in the appearances and dressing habits, which are included alongside the nomenclature.   Apart from the noise, Carillon seems like a […]

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  • Advanced Adventures: Redtooth Ridge (OSR) This module clocks in at 13 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   This module, as always for the series, was penned with the OSRIC-rules in mind; as always, we have some deviations from OSRIC’s formatting standards, though – there are no italics in the formatting for things traditionally formatted thus, instead using bolding indiscriminately for spells, creatures and items. As always, the adventure features no read-aloud text, and otherwise adheres very much to the classic standards and […]

    Advanced Adventures: Redtooth Ridge (OSR) (Patreon Request)

    Advanced Adventures: Redtooth Ridge (OSR) This module clocks in at 13 pages, 1 page front/back cover, 1 page editorial/ToC, 1 page SRD, 1 page advertisement, leaving us with 9 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   This module, as always for the series, was penned with the OSRIC-rules in mind; as always, we have some deviations from OSRIC’s formatting standards, though – there are no italics in the formatting for things traditionally formatted thus, instead using bolding indiscriminately for spells, creatures and items. As always, the adventure features no read-aloud text, and otherwise adheres very much to the classic standards and […]

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  • Shunned Valley of the Three Tombs (PF2) This PF2-conversion of the introductory module clocks in at 35 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page designer’s foreword, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   All right, so what do we get here? The module is situated in the region around Gloamhold, the Duchy of Ashlar, and the module assumes Dulwich as a starting point, though that settlement is not necessarily required; in fact, it is depicted in a fully functional manner herein, including maps and the like. Even traveling events while on the road are accounted for, and […]

    Shunned Valley of the Three Tombs (PF2)

    Shunned Valley of the Three Tombs (PF2) This PF2-conversion of the introductory module clocks in at 35 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page designer’s foreword, 1 page SRD, 1 page back cover, leaving us with 27 pages of content, so let’s take a look!   All right, so what do we get here? The module is situated in the region around Gloamhold, the Duchy of Ashlar, and the module assumes Dulwich as a starting point, though that settlement is not necessarily required; in fact, it is depicted in a fully functional manner herein, including maps and the like. Even traveling events while on the road are accounted for, and […]

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  • Shunned Valley of the Three Tombs (5e) This module clocks in at 38 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page designer’s foreword, 1 page SRD, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   All right, so what do we get here? The module is situated in the region around Gloamhold, the Duchy of Ashlar, and the module assumes Dulwich as a starting point, though that settlement is not necessarily required; in fact, it is depicted in a fully functional manner herein, including maps and the like. Even traveling events while on the road are accounted for, and the write up of […]

    Shunned Valley of the Three Tombs (5e)

    Shunned Valley of the Three Tombs (5e) This module clocks in at 38 pages, 1 page front cover, 2 pages of advertisement, 1 page editorial, 1 page ToC, 1 page designer’s foreword, 1 page SRD, 1 page back cover, leaving us with 30 pages of content, so let’s take a look!   All right, so what do we get here? The module is situated in the region around Gloamhold, the Duchy of Ashlar, and the module assumes Dulwich as a starting point, though that settlement is not necessarily required; in fact, it is depicted in a fully functional manner herein, including maps and the like. Even traveling events while on the road are accounted for, and the write up of […]

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  • The Mutants of Ixx (OSR) This pamphlet roleplaying game is essentially a hack of Chris McDowall’s popular underground game “Into the Odd.“ Pamphlet RPG? Well, yeah. The game is essentially 4 pages – one 2-page pdf for players, and one for the GM. If you print them, you can fold them alongside two dotted lines into a pamphlet like the ones you’d get in theater, etc. Much to my pleasant surprise, the game comes in two iterations – one for the A4 paper-size convention, and one for the US letter-size. Kudos for going the extra mile there.   One third of a page is the same for both the player booklet and the GM booklet: These contain the artworks that […]

    The Mutants of Ixx (OSR)

    The Mutants of Ixx (OSR) This pamphlet roleplaying game is essentially a hack of Chris McDowall’s popular underground game “Into the Odd.“ Pamphlet RPG? Well, yeah. The game is essentially 4 pages – one 2-page pdf for players, and one for the GM. If you print them, you can fold them alongside two dotted lines into a pamphlet like the ones you’d get in theater, etc. Much to my pleasant surprise, the game comes in two iterations – one for the A4 paper-size convention, and one for the US letter-size. Kudos for going the extra mile there.   One third of a page is the same for both the player booklet and the GM booklet: These contain the artworks that […]

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  • The Panopticium: An Entry from the Soggy Warlock’s Compendium of Curious Creatures (system agnostic) This pdf clocks in at 2 pages – 1 page is an interesting artwork/hand-out-style version of the creature, the other page contains the text.   The pdf does not note a particular system or presents stats per se – instead, it lists the numbers that may be encounters, the suggested level range, and for Armor, it notes e.g. a name and then (as plate); similarly, weapons note analogues, like stating that it works like a two-handed sword. So yeah, you’ll need to do some adjustments.   The creature notes special defenses and attacks – in the former case, the creature here notes e.g. that they are […]

    The Panopticium: An Entry from the Soggy Warlock’s Compendium of Curious Creatures (system agnostic)

    The Panopticium: An Entry from the Soggy Warlock’s Compendium of Curious Creatures (system agnostic) This pdf clocks in at 2 pages – 1 page is an interesting artwork/hand-out-style version of the creature, the other page contains the text.   The pdf does not note a particular system or presents stats per se – instead, it lists the numbers that may be encounters, the suggested level range, and for Armor, it notes e.g. a name and then (as plate); similarly, weapons note analogues, like stating that it works like a two-handed sword. So yeah, you’ll need to do some adjustments.   The creature notes special defenses and attacks – in the former case, the creature here notes e.g. that they are […]

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  • The Nautilium: An Entry from the Soggy Warlock’s Compendium of Curious Creatures (system agnostic) This pdf clocks in at 2 pages – 1 page is an interesting b/w-artwork/hand-out-style version of the creature, the other page contains the text.   The pdf does not note a particular system or presents stats per se – instead, it lists the numbers that may be encounters, the suggested level range, and for Armor, it notes e.g. Unarmored or Dressed for a Ball (as leather or mail); similarly, weapons note analogues: Attacks with their opium pipes are resolved as though they were black-jacks; radiant pistols use the stats for crossbows. So yeah, you’ll need to do some adjustments.   The Nautilium are essentially a highly-sophisticated […]

    The Nautilium: An Entry from the Soggy Warlock’s Compendium of Curious Creatures (system agnostic)

    The Nautilium: An Entry from the Soggy Warlock’s Compendium of Curious Creatures (system agnostic) This pdf clocks in at 2 pages – 1 page is an interesting b/w-artwork/hand-out-style version of the creature, the other page contains the text.   The pdf does not note a particular system or presents stats per se – instead, it lists the numbers that may be encounters, the suggested level range, and for Armor, it notes e.g. Unarmored or Dressed for a Ball (as leather or mail); similarly, weapons note analogues: Attacks with their opium pipes are resolved as though they were black-jacks; radiant pistols use the stats for crossbows. So yeah, you’ll need to do some adjustments.   The Nautilium are essentially a highly-sophisticated […]

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  • DELVE DEEPER. RISE OF THE DROW BUY RISE OF THE DROW PDF Nearly a decade in the making, Rise of the Drow is the most detailed underground adventure & setting book ever published. 5th Edition compatible, 552 pages Underworld Adventure & Setting Levels 1-15 (16-20 with exploration) GET RISE OF THE DROW PDF + PREORDER HARDCOVER

    Rise of the Drow: Collector’s Edition

    DELVE DEEPER. RISE OF THE DROW BUY RISE OF THE DROW PDF Nearly a decade in the making, Rise of the Drow is the most detailed underground adventure & setting book ever published. 5th Edition compatible, 552 pages Underworld Adventure & Setting Levels 1-15 (16-20 with exploration) GET RISE OF THE DROW PDF + PREORDER HARDCOVER

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  • Legendary Planet V: The Depths of Desperation This installment of the Legendary Planet AP clocks in at 102 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page back cover, leaving us with 91 pages of content, so let’s take a look!   I was a backer of the legendary Planet AP, but not otherwise involved with the creation of this book. It should be noted that this module comes with an art and map folio that clocks in at a mighty 39 pages – that’s all the art inside, ready to be used as a handout, AND player-friendly maps […]

    Legendary Planet V: The Depths of Desperation

    Legendary Planet V: The Depths of Desperation This installment of the Legendary Planet AP clocks in at 102 pages, 1 page front cover, 1 page inside of front cover, 1 page editorial, 2 pages SRD, 1 page ToC, 2 pages of introduction, 2 pages of advertisement, 1 page back cover, leaving us with 91 pages of content, so let’s take a look!   I was a backer of the legendary Planet AP, but not otherwise involved with the creation of this book. It should be noted that this module comes with an art and map folio that clocks in at a mighty 39 pages – that’s all the art inside, ready to be used as a handout, AND player-friendly maps […]

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  • Dark Albion: The Ghost of Jack Cade on London Bridge (OSR) This module clocks in at 26 pages, 1 page front cover, 1 page hyperlinked ToC (only in the pdf), 1 page editorial, ½ a page ToC, 1 page SRD; the print-version, obviously, does have a back cover as well. We have 21.5 pages of content, so let’s take a look!   This review was requested by one of my patreon supporters, who sent me the Dark Albion books, to be reviewed at my convenience.   Okay, so this is an introductory adventure/setting book, and it is billed as a dual-format book for both Fantastic Heroes & Witchery (one of the most underappreciated games ever), and generic OSR. A few […]

    Dark Albion: The Ghost of Jack Cade on London Bridge (OSR) (Patreon Request)

    Dark Albion: The Ghost of Jack Cade on London Bridge (OSR) This module clocks in at 26 pages, 1 page front cover, 1 page hyperlinked ToC (only in the pdf), 1 page editorial, ½ a page ToC, 1 page SRD; the print-version, obviously, does have a back cover as well. We have 21.5 pages of content, so let’s take a look!   This review was requested by one of my patreon supporters, who sent me the Dark Albion books, to be reviewed at my convenience.   Okay, so this is an introductory adventure/setting book, and it is billed as a dual-format book for both Fantastic Heroes & Witchery (one of the most underappreciated games ever), and generic OSR. A few […]

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  • Advanced Adventures: Beneath the Heart of Empire (OSR) This installment of the Advanced Adventures-series clocks in at 9 pages, 1 page front/back cover, 1 page editorial, 1/3 of a page SRD, leaving us with 6 2/3 pages of content, so let’s take a look!   This module is part of a series of reviews made possible by my patreon supporters, to be undertaken at my convenience. Like all adventures in the series, this module is penned for the OSRIC-rules system (based on 1e), and like all adventures in the series, rules-language formatting deviates from the standards of OSRIC, but is pretty consistent, so functionality is not impeded. Spells and magic items are bolded. The adventure is intended for 6-10 adventurers […]

    Advanced Adventures: Beneath the Heart of Empire (OSR) (Patreon Request)

    Advanced Adventures: Beneath the Heart of Empire (OSR) This installment of the Advanced Adventures-series clocks in at 9 pages, 1 page front/back cover, 1 page editorial, 1/3 of a page SRD, leaving us with 6 2/3 pages of content, so let’s take a look!   This module is part of a series of reviews made possible by my patreon supporters, to be undertaken at my convenience. Like all adventures in the series, this module is penned for the OSRIC-rules system (based on 1e), and like all adventures in the series, rules-language formatting deviates from the standards of OSRIC, but is pretty consistent, so functionality is not impeded. Spells and magic items are bolded. The adventure is intended for 6-10 adventurers […]

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  • Purple Mountain VIII: Bastion of Entropy (Porphyra RPG) This installment of the Purple Mountain mega-dungeon clocks in at 49 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 45 pages of content, so let’s take a look!   This was moved up in my reviewing queue…because I wanted to. You see, Purple Mountain started of solid enough, but with the third installment? It really amped up the awesomeness. Not a single level since then has disappointed me. The dungeon also is much friendlier to non-mega-dungeon campaigns than comparable supplements – due to the high-concept nature of the installments, it’s rather easy to pick this dungeon apart, and just insert the levels you’re intrigued by. […]

    Purple Mountain VIII: Bastion of Entropy (Porphyra RPG)

    Purple Mountain VIII: Bastion of Entropy (Porphyra RPG) This installment of the Purple Mountain mega-dungeon clocks in at 49 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 45 pages of content, so let’s take a look!   This was moved up in my reviewing queue…because I wanted to. You see, Purple Mountain started of solid enough, but with the third installment? It really amped up the awesomeness. Not a single level since then has disappointed me. The dungeon also is much friendlier to non-mega-dungeon campaigns than comparable supplements – due to the high-concept nature of the installments, it’s rather easy to pick this dungeon apart, and just insert the levels you’re intrigued by. […]

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  • The Random Esoteric Creature Generator for Classic Fantasy Role-Playing Games and their Modern Simulacra – Tenth Anniversary Edition (OSR/system agnostic) The pdf for this book clocks in at 66 pages, 1 page front cover, 1 page back cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, leaving us with 61 pages, which are laid out in 6’’ by 9’’ (A5).   This review was made possible by one of my patreon supporters, who made the purchase of this book when it was released possible, asking for a review at some time in the future. I figured that it was high time to get on it.   As you can see, the artwork on the cover features […]

    The Random Esoteric Creature Generator for Classic Fantasy Role-Playing Games and their Modern Simulacra – Tenth Anniversary Edition (OSR/system agnostic) (Patreon Request)

    The Random Esoteric Creature Generator for Classic Fantasy Role-Playing Games and their Modern Simulacra – Tenth Anniversary Edition (OSR/system agnostic) The pdf for this book clocks in at 66 pages, 1 page front cover, 1 page back cover, 1 page inside of front cover, 1 page editorial, 1 page ToC, leaving us with 61 pages, which are laid out in 6’’ by 9’’ (A5).   This review was made possible by one of my patreon supporters, who made the purchase of this book when it was released possible, asking for a review at some time in the future. I figured that it was high time to get on it.   As you can see, the artwork on the cover features […]

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  • Fearsome Foes: Black Hounds This installment of the Fearsome Foes-series clocks in at 10 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 8 pages of content, so let’s take a look!   The story of the Black Hounds begins with Belik Hammerfist, born to loving half-orc parents, and subsequently orphaned at the tender age of 7 in peacekeeping riots that, including arcane police fireballing buildings, seems surprisingly topical when thinking about the world in general. Anyway, this incident did spawn a massive riot that burned half the city down, but Bellik? He survived the next 10 years on the streets, going through the school of hard knocks, if you will. With his renown growing, he struck a […]

    Fearsome Foes: Black Hounds

    Fearsome Foes: Black Hounds This installment of the Fearsome Foes-series clocks in at 10 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 8 pages of content, so let’s take a look!   The story of the Black Hounds begins with Belik Hammerfist, born to loving half-orc parents, and subsequently orphaned at the tender age of 7 in peacekeeping riots that, including arcane police fireballing buildings, seems surprisingly topical when thinking about the world in general. Anyway, this incident did spawn a massive riot that burned half the city down, but Bellik? He survived the next 10 years on the streets, going through the school of hard knocks, if you will. With his renown growing, he struck a […]

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  • Starfarer’s Arsenal: Laser Grenades (SFRPG) This installment of the Starfarer’s Arsenal-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   What’s more awesome than blowing foes up with grenades? Laser grenades!   This pdf introduces 4 types of laser grenade: Excimer laser grenades cause targets that fail their saving throw vs. explode to also burn; discs are easier to throw; x-ray grenade ignore cover from objects with hardness 21 or more or force effects, and also cause burn – but pay for that by causing less damage. Pulse grenades have the new pulse weapon feature – which must […]

    Starfarer’s Arsenal: Laser Grenades (SFRPG)

    Starfarer’s Arsenal: Laser Grenades (SFRPG) This installment of the Starfarer’s Arsenal-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   What’s more awesome than blowing foes up with grenades? Laser grenades!   This pdf introduces 4 types of laser grenade: Excimer laser grenades cause targets that fail their saving throw vs. explode to also burn; discs are easier to throw; x-ray grenade ignore cover from objects with hardness 21 or more or force effects, and also cause burn – but pay for that by causing less damage. Pulse grenades have the new pulse weapon feature – which must […]

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  • The Corwyn Catacombs (5e) The freshman offering by Magnificent Creations clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   This review was moved up in my reviewing queue due to me receiving a print copy of the adventure; the print copy is saddle-stitched, uses matter paper for the cover and thick, glossy paper inside, and generally feels professional in its presentation. I have also consulted the pdf-version for this review.   Okay, so the module is nominally set on the continent of Tyllia – a part of the continent’s map is included in the appendix, including a table that lists the […]

    The Corwyn Catacombs (5e) (Patreon Request)

    The Corwyn Catacombs (5e) The freshman offering by Magnificent Creations clocks in at 17 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 14 pages of content, so let’s take a look!   This review was moved up in my reviewing queue due to me receiving a print copy of the adventure; the print copy is saddle-stitched, uses matter paper for the cover and thick, glossy paper inside, and generally feels professional in its presentation. I have also consulted the pdf-version for this review.   Okay, so the module is nominally set on the continent of Tyllia – a part of the continent’s map is included in the appendix, including a table that lists the […]

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  • Marathon of Heroes (5e) (Patreon Request) This adventure clocks in at 36 pages of content, sans front cover, editorial, etc. My review of the module is based on the softcover; I don’t own the pdf and thus can’t comment on its virtues or lack thereof.   This review was requested by one of my patreon supporters, who sent me the print version, to be undertaken at my convenience.   This is an adventure for 4-6 5th level characters, and it makes use of the concepts presented in the Lands of Lunacy Campaign Guide. The supplement includes a character sheet, but it should be noted that the skills and the lines to write them down aren’t properly aligned.   Okay, here […]

    Marathon of Heroes (5e) (Patreon Request)

    Marathon of Heroes (5e) (Patreon Request) This adventure clocks in at 36 pages of content, sans front cover, editorial, etc. My review of the module is based on the softcover; I don’t own the pdf and thus can’t comment on its virtues or lack thereof.   This review was requested by one of my patreon supporters, who sent me the print version, to be undertaken at my convenience.   This is an adventure for 4-6 5th level characters, and it makes use of the concepts presented in the Lands of Lunacy Campaign Guide. The supplement includes a character sheet, but it should be noted that the skills and the lines to write them down aren’t properly aligned.   Okay, here […]

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  • Mystery at Ravenrock This module for PF1 clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 20 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for […]

    Mystery at Ravenrock (Patreon Request)

    Mystery at Ravenrock This module for PF1 clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 20 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for […]

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  • Mystery at Ravenrock (5e) (Patreon Request) The 5e-iteration of this adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 23 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The […]

    Mystery at Ravenrock (5e) (Patreon Request)

    Mystery at Ravenrock (5e) (Patreon Request) The 5e-iteration of this adventure clocks in at 28 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 23 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions – or e.g. the River Kingdoms in Golarion. Of course, you can also use it in the Lost Lands-setting without any hassle. The […]

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  • Mystery at Ravenrock (OSR) The OSR-version of this module clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 19 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for 4-6 characters of 4th to 7th […]

    Mystery at Ravenrock (OSR) (Patreon Request)

    Mystery at Ravenrock (OSR) The OSR-version of this module clocks in at 24 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD,1  page back cover, leaving us with 19 pages, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   All right, so, first things first – this is the second of James Thomas’ modules dealing with the frontier’s region of Ravenreach. The module focuses on a very Borderlands-ish feel and should slot seamlessly into such regions. Of course, you can also use it in the Lost Lands-setting without any hassle. The module is intended for 4-6 characters of 4th to 7th […]

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  • Sinners’ Manor (5e) This brief adventure module clocks in at 19 pages, 1 page front cover, 1 page ToC, leaving us with 17 pages of content. No SRD is included, which is odd.   This module is a mansion-crawl and comes with player-friendly versions of the manor’s map, which note their grids, but no scale; the usual 5 x 5 feet would make it very cramped indeed. The module also contains paper-minis – both in full-color and as b/w-drawings. The b/w-drawings are vastly superior; while it shows that the author is no accomplished illustrator, they work. The garish full-color versions…don’t. Still, kudos for the inclusion of, in particular, the b/w-versions. The pdf comes with internal hyperlinks, which is helpful – […]

    Sinners’ Manor (5e)

    Sinners’ Manor (5e) This brief adventure module clocks in at 19 pages, 1 page front cover, 1 page ToC, leaving us with 17 pages of content. No SRD is included, which is odd.   This module is a mansion-crawl and comes with player-friendly versions of the manor’s map, which note their grids, but no scale; the usual 5 x 5 feet would make it very cramped indeed. The module also contains paper-minis – both in full-color and as b/w-drawings. The b/w-drawings are vastly superior; while it shows that the author is no accomplished illustrator, they work. The garish full-color versions…don’t. Still, kudos for the inclusion of, in particular, the b/w-versions. The pdf comes with internal hyperlinks, which is helpful – […]

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  • Star Log.EM: Formwarp Spells (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This pdf contains 2 spells, both of which exist for levels 1-6, with both spells available at all spell levels for mystic and technomancer. They also feature the (formwarp) descriptor, which is concisely-defined herein in its interaction with e.g. polymorph effects.   Both of the spells cam be cast as a standard action; formwarp has a close range and targets one creature, while transmute body has a target of personal. Both last for 1 min/level and are dismissible. Formwarp has […]

    Star Log.EM: Formwarp Spells (SFRPG)

    Star Log.EM: Formwarp Spells (SFRPG) This installment of the Star Log.EM-series clocks in at 9 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 5 pages of content, so let’s take a look!   This pdf contains 2 spells, both of which exist for levels 1-6, with both spells available at all spell levels for mystic and technomancer. They also feature the (formwarp) descriptor, which is concisely-defined herein in its interaction with e.g. polymorph effects.   Both of the spells cam be cast as a standard action; formwarp has a close range and targets one creature, while transmute body has a target of personal. Both last for 1 min/level and are dismissible. Formwarp has […]

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  • City of 7 Seraphs (Patreon Request) So, this massive hardcover clocks in at 609 pages. Yes, 609 pages of content – this is already minus the usual editorial, ToC, SRD, etc. And there is a LOT of text on each page. This is literally one of the most densely-packed books I’ve read in a long while.   Why did I not call this “campaign setting”? Because there is more to this.   But I’m getting ahead of myself. The first thing you have to know, is that I have contributed to this tome – I’ve written a race and an archetype for this massive book, the Rhyzala and the Mycorrhizal Networker radiant archetype , to be more precise. As such, […]

    City of 7 Seraphs (Patreon Request)

    City of 7 Seraphs (Patreon Request) So, this massive hardcover clocks in at 609 pages. Yes, 609 pages of content – this is already minus the usual editorial, ToC, SRD, etc. And there is a LOT of text on each page. This is literally one of the most densely-packed books I’ve read in a long while.   Why did I not call this “campaign setting”? Because there is more to this.   But I’m getting ahead of myself. The first thing you have to know, is that I have contributed to this tome – I’ve written a race and an archetype for this massive book, the Rhyzala and the Mycorrhizal Networker radiant archetype , to be more precise. As such, […]

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  • Monstrous Lair: Green Hag’s Swamp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Green hags are one of those color-coded critters that can use an infusion of good dressing, so what does this one offer? Well, first of all, […]

    Monstrous Lair: Green Hag’s Swamp (system neutral)

    Monstrous Lair: Green Hag’s Swamp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Green hags are one of those color-coded critters that can use an infusion of good dressing, so what does this one offer? Well, first of all, […]

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