Chance Phillips Archive

  • Extinguish the Sun #2: Fulminations of the Cybernetic Punk (OSR) The second installment of the Extinguish the Sun-‘zine clocks in at 20 pages, 1 page front cover, 1 page editorial/introduction, 1 page back cover, leaving us with 17 pages, laid out in 6’’ by 9’’ (A5), so let’s take a gander!   As the introduction notes, this book is essentially a genre-port/hack that takes the LotFP-rules (Lamentations of the Flame Princess), and adjusts them to apply to the cyberpunk genre. (As an aside, if you’re like me and considered the first issue’s setting to be promising – it’s been picked up by Necrotic Gnome!) The different focus can be seen in layout, with corporate logos and warnings provided.   The […]

    Extinguish the Sun #2: Fulminations of the Cybernetic Punk (OSR)

    Extinguish the Sun #2: Fulminations of the Cybernetic Punk (OSR) The second installment of the Extinguish the Sun-‘zine clocks in at 20 pages, 1 page front cover, 1 page editorial/introduction, 1 page back cover, leaving us with 17 pages, laid out in 6’’ by 9’’ (A5), so let’s take a gander!   As the introduction notes, this book is essentially a genre-port/hack that takes the LotFP-rules (Lamentations of the Flame Princess), and adjusts them to apply to the cyberpunk genre. (As an aside, if you’re like me and considered the first issue’s setting to be promising – it’s been picked up by Necrotic Gnome!) The different focus can be seen in layout, with corporate logos and warnings provided.   The […]

    Continue Reading...

  • Extinguish the Sun #1 (OSR) The first installment of the „Extinguish the Sun“-zine clocks in at 16 pages, 1 page front cover, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   The rules-set assumed in this supplement would be B/X, which means that it operates relatively seamlessly with Old School Essentials, my current go-to presentation on the B/X-rules.   So, this supplement assumes a kind of Mad Max-y/Tank Girl-y setting that is somewhat fantasy-post-apocalypse like; there is a subdued, slightly allegorical quality that is particularly prevalent in the environment depicted in the beginning of the ‘zine, namely the “City in Chains” – a rotting country, where the king watches from his sealed […]

    Extinguish the Sun #1 (OSR)

    Extinguish the Sun #1 (OSR) The first installment of the „Extinguish the Sun“-zine clocks in at 16 pages, 1 page front cover, 1 page back cover, leaving us with 14 pages of content, so let’s take a look!   The rules-set assumed in this supplement would be B/X, which means that it operates relatively seamlessly with Old School Essentials, my current go-to presentation on the B/X-rules.   So, this supplement assumes a kind of Mad Max-y/Tank Girl-y setting that is somewhat fantasy-post-apocalypse like; there is a subdued, slightly allegorical quality that is particularly prevalent in the environment depicted in the beginning of the ‘zine, namely the “City in Chains” – a rotting country, where the king watches from his sealed […]

    Continue Reading...

  • Xeno Files #4: Titans, Sluagh, Death Pits of Oriab (SFRPG/PFRPG) The fourth installment of the Xeno Files-series clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   This reviews was moved up in my reviewing queue at the request of my patreons.   Okay, we begin this supplement with a new Starfinder race, namely the titans. The race gets 6 HP, +2 Str and Con, -2 Wis, making them a bit lopsided on the physical angle. They are humanoids with the giant subtype, not the usual racial subtype of Starfinder, which *may* in the long run […]

    Xeno Files #4: Titans, Sluagh, Death Pits of Oriab (SFRPG/PFRPG)

    Xeno Files #4: Titans, Sluagh, Death Pits of Oriab (SFRPG/PFRPG) The fourth installment of the Xeno Files-series clocks in at 31 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page advertisement, 1 page SRD, leaving us with 26 pages of content, so let’s take a look!   This reviews was moved up in my reviewing queue at the request of my patreons.   Okay, we begin this supplement with a new Starfinder race, namely the titans. The race gets 6 HP, +2 Str and Con, -2 Wis, making them a bit lopsided on the physical angle. They are humanoids with the giant subtype, not the usual racial subtype of Starfinder, which *may* in the long run […]

    Continue Reading...

  • Xeno Files #2: Dyson Alehouse (SFRPG/PFRPG) The second installment of Amora Game’s Xeno Files-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   So, this time around, we visit the Dyson Alehouse, which is basically a Western saloon coated in chrome and steel plates, docking stations scattered around…and a single automatic door at the front of the building. Okay, yes, antennae and neon lights are added as well, but still – a really surreal and intriguing place….though the inside is truly futuristic, […]

    Xeno Files #2: Dyson Alehouse (SFRPG/PFRPG)

    Xeno Files #2: Dyson Alehouse (SFRPG/PFRPG) The second installment of Amora Game’s Xeno Files-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page ToC, 1 page SRD, leaving us with 9 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   So, this time around, we visit the Dyson Alehouse, which is basically a Western saloon coated in chrome and steel plates, docking stations scattered around…and a single automatic door at the front of the building. Okay, yes, antennae and neon lights are added as well, but still – a really surreal and intriguing place….though the inside is truly futuristic, […]

    Continue Reading...