Rogue Genius Games Archive

  • Starfarer’s Codex: Soldier Gear Boosts (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, leaving us with 3 pages devoted to new gear boosts, so what do we get?   Well, more than 30 new gear boosts, and these tend to offer some interesting options. We have, for example, Corpsman, which allows you to either heal the lower of half your ranks in medicine (not properly capitalized) or the item used’s item level in HP when patching up another creature. And before you ask, this does have a caveat that prevents spamming it. Devil dog helps you deal with fear-based condition when using […]

    Starfarer’s Codex: Soldier Gear Boosts (SFRPG)

    Starfarer’s Codex: Soldier Gear Boosts (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 2 pages of advertisement, 1 page SRD, leaving us with 3 pages devoted to new gear boosts, so what do we get?   Well, more than 30 new gear boosts, and these tend to offer some interesting options. We have, for example, Corpsman, which allows you to either heal the lower of half your ranks in medicine (not properly capitalized) or the item used’s item level in HP when patching up another creature. And before you ask, this does have a caveat that prevents spamming it. Devil dog helps you deal with fear-based condition when using […]

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  • The Grimoire Arcane: Book of Eight Schools (Priority Review) This supplement clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters as a prioritized review.   Okay, so what is this? In short, it’s a selection of 8 specialist wizard classes, one for each of the big schools. As such, we assume d6 HD, 2 + Intelligence modifier skills per level, good Will-saves and full 9-level spellcasting progression governed by Intelligence as casting ability modifier, and the progression is […]

    The Grimoire Arcane: Book of Eight Schools (Priority Review)

    The Grimoire Arcane: Book of Eight Schools (Priority Review) This supplement clocks in at 30 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, 1 page back cover, leaving us with 25 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters as a prioritized review.   Okay, so what is this? In short, it’s a selection of 8 specialist wizard classes, one for each of the big schools. As such, we assume d6 HD, 2 + Intelligence modifier skills per level, good Will-saves and full 9-level spellcasting progression governed by Intelligence as casting ability modifier, and the progression is […]

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  • Starfarer’s Arsenal: Shotguns (SFRPG) This installment of the Starfarer’s Arsenal-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1.5 pages of advertisement, 1 page SRD, leaving us with 2.5 pages of content, so let’s take a look!   The pdf begins with some observations I found myself applauding – namely that scatterguns are not shotguns, in either functionality or concept. Based on these observations, we begin with new weapon qualities. “Double” means that the weapon has two barrels, and may be fired with a usage of 1; however, as a full action, you can unload both barrels at once, expending 2 rounds of ammo, dealing additional damage as listed by the quality. “Imposing” weapons are load, […]

    Starfarer’s Arsenal: Shotguns (SFRPG)

    Starfarer’s Arsenal: Shotguns (SFRPG) This installment of the Starfarer’s Arsenal-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1.5 pages of advertisement, 1 page SRD, leaving us with 2.5 pages of content, so let’s take a look!   The pdf begins with some observations I found myself applauding – namely that scatterguns are not shotguns, in either functionality or concept. Based on these observations, we begin with new weapon qualities. “Double” means that the weapon has two barrels, and may be fired with a usage of 1; however, as a full action, you can unload both barrels at once, expending 2 rounds of ammo, dealing additional damage as listed by the quality. “Imposing” weapons are load, […]

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  • Blood Space Gazetteer: Tor (SFRPG/almost system neutral) (Priority Review) The second Blood Space Gazetteer depicting unique environments in Everybody Games & Rogue Genius Games‘ shared Xa-Osoro campaign setting clocks in at 19 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 15 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   After a brief introduction to the Xa-Osoro system’s basics, we begin with Tor. To get into the spirit, I’d recommend putting on Warframe’s “We all lift together” – Tor is known as “The Anvil” in the system; its atmosphere is toxic, and its local year 400 […]

    Blood Space Gazetteer: Tor (SFRPG/almost system neutral) (Priority Review)

    Blood Space Gazetteer: Tor (SFRPG/almost system neutral) (Priority Review) The second Blood Space Gazetteer depicting unique environments in Everybody Games & Rogue Genius Games‘ shared Xa-Osoro campaign setting clocks in at 19 pages, 1 page front cover, 1 page editorial, 2 pages of SRD, leaving us with 15 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreon supporters.   After a brief introduction to the Xa-Osoro system’s basics, we begin with Tor. To get into the spirit, I’d recommend putting on Warframe’s “We all lift together” – Tor is known as “The Anvil” in the system; its atmosphere is toxic, and its local year 400 […]

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  • Starfaring Species: Psychic Space Cats (SFRPG) This installment of the Starfaring Species-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, 2 pages of which are devoted to a huge rendition of the neat cover, so let’s take a look!   So, this pdf introduces the race of the Bastef, who look, behave and operate like housecats, and we get information on their home-world and relations with other races. I am not going to elaborate in detail on this, for the writing is genuinely funny; to give you an example: “Bastef, as a species, get along with everyone. Some species don’t get al0ong with bastef. Bastef don’t […]

    Starfaring Species: Psychic Space Cats (SFRPG)

    Starfaring Species: Psychic Space Cats (SFRPG) This installment of the Starfaring Species-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page SRD, leaving us with 5 pages of content, 2 pages of which are devoted to a huge rendition of the neat cover, so let’s take a look!   So, this pdf introduces the race of the Bastef, who look, behave and operate like housecats, and we get information on their home-world and relations with other races. I am not going to elaborate in detail on this, for the writing is genuinely funny; to give you an example: “Bastef, as a species, get along with everyone. Some species don’t get al0ong with bastef. Bastef don’t […]

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  • Starfarer’s Arsenal: Laser Grenades (SFRPG) This installment of the Starfarer’s Arsenal-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   What’s more awesome than blowing foes up with grenades? Laser grenades!   This pdf introduces 4 types of laser grenade: Excimer laser grenades cause targets that fail their saving throw vs. explode to also burn; discs are easier to throw; x-ray grenade ignore cover from objects with hardness 21 or more or force effects, and also cause burn – but pay for that by causing less damage. Pulse grenades have the new pulse weapon feature – which must […]

    Starfarer’s Arsenal: Laser Grenades (SFRPG)

    Starfarer’s Arsenal: Laser Grenades (SFRPG) This installment of the Starfarer’s Arsenal-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 2 pages of content, so let’s take a look!   What’s more awesome than blowing foes up with grenades? Laser grenades!   This pdf introduces 4 types of laser grenade: Excimer laser grenades cause targets that fail their saving throw vs. explode to also burn; discs are easier to throw; x-ray grenade ignore cover from objects with hardness 21 or more or force effects, and also cause burn – but pay for that by causing less damage. Pulse grenades have the new pulse weapon feature – which must […]

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  • The Genius Guide to More Simple Class Templates for Monsters This pdf clocks in at 23 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 19 pages of content, so let’s take a look!   So, applying class levels to monsters is often not a valid or smart move n the CR-system, as e.g. slapping a single wizard level on a CR 19 critter will contribute nothing to the build. The first of these genius guides remedied that for a plethora of classes, and this one follows that lead, this time around covering the Occult Adventures classes and the Vigilante. Since these classes have more complex systems, the abilities often work differently […]

    The Genius Guide to More Simple Class Templates for Monsters

    The Genius Guide to More Simple Class Templates for Monsters This pdf clocks in at 23 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 19 pages of content, so let’s take a look!   So, applying class levels to monsters is often not a valid or smart move n the CR-system, as e.g. slapping a single wizard level on a CR 19 critter will contribute nothing to the build. The first of these genius guides remedied that for a plethora of classes, and this one follows that lead, this time around covering the Occult Adventures classes and the Vigilante. Since these classes have more complex systems, the abilities often work differently […]

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  • 5E Menagerie: Trash Gryphon (5e) This mini-pdf clocks in at 4 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 2 pages of content.   One of these pages is devoted to a one-page iteration of the nice full-color artwork, while the other contains the rules-relevant material and background.   In 5e, Trash Gryphons are challenge 0 Tiny monstrosities that actually are a variety of different entities that combine the traits of mammals and birds; the most commonly-known one is raven/raccoon, but pigeon/rat or jay-squirrel hybrids exist as well. An alternate ability that lets them use skunk musk is provided. Good news: the statblock of the 5e-version works, though the features like Keen Sight are only bolded, and […]

    5E Menagerie: Trash Gryphon (5e)

    5E Menagerie: Trash Gryphon (5e) This mini-pdf clocks in at 4 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 2 pages of content.   One of these pages is devoted to a one-page iteration of the nice full-color artwork, while the other contains the rules-relevant material and background.   In 5e, Trash Gryphons are challenge 0 Tiny monstrosities that actually are a variety of different entities that combine the traits of mammals and birds; the most commonly-known one is raven/raccoon, but pigeon/rat or jay-squirrel hybrids exist as well. An alternate ability that lets them use skunk musk is provided. Good news: the statblock of the 5e-version works, though the features like Keen Sight are only bolded, and […]

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  • Monster Menagerie: Trash Gryphon This mini-pdf clocks in at 4 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 2 pages of content.   One of these pages is devoted to a one-page iteration of the nice full-color artwork, while the other contains the rules-relevant material and background.   Trash Gryphons are CR ½ Tiny magical beasts that actually are a variety of different entities that combine the traits of mammals and birds; the most commonly-known one is raven/raccoon, but pigeon/rat or jay-squirrel hybrids exist as well. An alternate ability that lets them use a skunk musk is provided. The statblock isn’t perfect and lacks e.g. flight maneuverability and has a few minor snafus in the math, which […]

    Monster Menagerie: Trash Gryphon

    Monster Menagerie: Trash Gryphon This mini-pdf clocks in at 4 pages, 1 page front cover, 1 page editorial/SRD, leaving us with 2 pages of content.   One of these pages is devoted to a one-page iteration of the nice full-color artwork, while the other contains the rules-relevant material and background.   Trash Gryphons are CR ½ Tiny magical beasts that actually are a variety of different entities that combine the traits of mammals and birds; the most commonly-known one is raven/raccoon, but pigeon/rat or jay-squirrel hybrids exist as well. An alternate ability that lets them use a skunk musk is provided. The statblock isn’t perfect and lacks e.g. flight maneuverability and has a few minor snafus in the math, which […]

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  • The Genius Guide to More Druid Talents This expansion for the Talented Druid clocks in at a massive 40 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3 pages of advertisement, 1 page blank, leaving us with 33 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue at the request of my patreon supporters.   Okay, here things become interesting, as we get new stuff – where the core pdf provides the talented druid framework, this one presents new options, including guidelines (right in the introduction) that allows for their use in context with a regular druid class. The edges this time around take no prisoners, and tie in […]

    The Genius Guide to More Druid Talents (Patreon Request)

    The Genius Guide to More Druid Talents This expansion for the Talented Druid clocks in at a massive 40 pages, 1 page front cover, 1 page editorial, 1 page SRD, 3 pages of advertisement, 1 page blank, leaving us with 33 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue at the request of my patreon supporters.   Okay, here things become interesting, as we get new stuff – where the core pdf provides the talented druid framework, this one presents new options, including guidelines (right in the introduction) that allows for their use in context with a regular druid class. The edges this time around take no prisoners, and tie in […]

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  • The Genius Guide to the Talented Druid This massive supplement clocks in at 60 pages, 1 page front cover, 1 page editorial, 1 page ToC, ½ a page blank, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 52.5 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue at the request of my patreon supporters. Also: Samhain’s approaching. 🙂   To briefly recap, since it’s been a while: Rogue Genius Games’ talented class reworks are an interesting and handy option to have for many groups; the idea is to redesign a given base-class and codify all those alternative abilities and a archetype features in a unified frame; […]

    The Genius Guide to the Talented Druid (Patreon Request)

    The Genius Guide to the Talented Druid This massive supplement clocks in at 60 pages, 1 page front cover, 1 page editorial, 1 page ToC, ½ a page blank, 1 page SRD, 2 pages of advertisement, 1 page back cover, leaving us with 52.5 pages of content, so let’s take a look!   This pdf was moved up in my reviewing-queue at the request of my patreon supporters. Also: Samhain’s approaching. 🙂   To briefly recap, since it’s been a while: Rogue Genius Games’ talented class reworks are an interesting and handy option to have for many groups; the idea is to redesign a given base-class and codify all those alternative abilities and a archetype features in a unified frame; […]

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  • The Genius Guide to the Talented Otter Dragon This pdf clocks in at 20 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, 2 pages of advertisements, leaving us with 13 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue by my patreon supporters.   Okay, first things first: I am pretty positive that this creature was created using the Talented Bestiary, a book I do not own. As such, I can’t comment on how well it implements the guidelines in said tome.   That out of the way, we begin with an introduction that contextualizes the otter dragon in the fantasy world, before diving […]

    The Genius Guide to the Talented Otter Dragon (Patreon Request)

    The Genius Guide to the Talented Otter Dragon This pdf clocks in at 20 pages, 1 page front cover, 1 page editorial, 3 pages of SRD, 2 pages of advertisements, leaving us with 13 pages of content, so let’s take a look!   This review was requested to be moved up in my reviewing queue by my patreon supporters.   Okay, first things first: I am pretty positive that this creature was created using the Talented Bestiary, a book I do not own. As such, I can’t comment on how well it implements the guidelines in said tome.   That out of the way, we begin with an introduction that contextualizes the otter dragon in the fantasy world, before diving […]

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  • Starfarer Adversaries: Cannibal Clowns from Outer Space (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 15 pages, 1 page front cover,  1 page advertisement, 2 pages of SRD, leaving us with 11 pages of content, so let’s take a look!   It’s part nanite swarm, part viral infection, and all horrific – the Grimaldi Strain, an infection that turns creatures into CANNIBAL CLOWNS!! It’s not easily transmitted, thankfully – only those incarcerated for more than a week may be infected, but still…do you want to save them? Really? But…what if their feet turn longer and longer?   Once transformed, a victim of the Grimaldi Strain becomes a Buffoon, the lowest rank of cannibal clown; at this point, they […]

    Starfarer Adversaries: Cannibal Clowns from Outer Space (SFRPG)

    Starfarer Adversaries: Cannibal Clowns from Outer Space (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 15 pages, 1 page front cover,  1 page advertisement, 2 pages of SRD, leaving us with 11 pages of content, so let’s take a look!   It’s part nanite swarm, part viral infection, and all horrific – the Grimaldi Strain, an infection that turns creatures into CANNIBAL CLOWNS!! It’s not easily transmitted, thankfully – only those incarcerated for more than a week may be infected, but still…do you want to save them? Really? But…what if their feet turn longer and longer?   Once transformed, a victim of the Grimaldi Strain becomes a Buffoon, the lowest rank of cannibal clown; at this point, they […]

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  • Starfarer Adversaries: Sluagh (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 8 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1 page editorial, leaving us with 4 pages of content, one page of which is devoted to a one-page version of the creature-artwork, suitable to act as a handout.   The sluaghs receive a whole page of background story – face-stealers, servants of the unseen good; Void Demons, Lords of Dark Matter – many are the names applied to them, and none of them are kind. Their empire may have collapsed, but this has not mitigated the threat that these shapechangers represent.   Two different sluagh are included herein, at CR 6 the sluagh infiltrator, […]

    Starfarer Adversaries: Sluagh (SFRPG)

    Starfarer Adversaries: Sluagh (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 8 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1 page editorial, leaving us with 4 pages of content, one page of which is devoted to a one-page version of the creature-artwork, suitable to act as a handout.   The sluaghs receive a whole page of background story – face-stealers, servants of the unseen good; Void Demons, Lords of Dark Matter – many are the names applied to them, and none of them are kind. Their empire may have collapsed, but this has not mitigated the threat that these shapechangers represent.   Two different sluagh are included herein, at CR 6 the sluagh infiltrator, […]

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  • Monster Menagerie: Giraffenomicon This installment of the Monster Menageries-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page of SRD, leaving us with 10 pages of content, one of which is devoted to the introduction, so let’s take a look!   Okay, so see that one the cover? Legend Stan! Provides pretty hilarious artworks for all the monsters herein, so let’s check out whether the stats hold up as well: The first critter would be the Giraffecorn (CR 5), who sports a glistening silvery coat, cloven hooves and a sex-feet long, pink horn. It also, hilariously, can use invisibility at will and has an air walk that only works to a limit of 6 feet […]

    Monster Menagerie: Giraffenomicon

    Monster Menagerie: Giraffenomicon This installment of the Monster Menageries-series clocks in at 13 pages, 1 page front cover, 1 page editorial, 1 page of SRD, leaving us with 10 pages of content, one of which is devoted to the introduction, so let’s take a look!   Okay, so see that one the cover? Legend Stan! Provides pretty hilarious artworks for all the monsters herein, so let’s check out whether the stats hold up as well: The first critter would be the Giraffecorn (CR 5), who sports a glistening silvery coat, cloven hooves and a sex-feet long, pink horn. It also, hilariously, can use invisibility at will and has an air walk that only works to a limit of 6 feet […]

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  • Starfarer Adversaries: Void Banshees (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1 page editorial, leaving us with 3 pages of content, one page of which is devoted to a one-page version of the creature-artwork, suitable to act as a handout.   All right, in space nobody hears you scream? Well, kind of. But some undead, namely the void banshee, send distress signals through the bleak infinity, compelled to investigate. The pdf presents three different iterations of the void banshee – one at CR 3, one at CR 7 and one at CR 12. Void banshees are incorporeal undead. They have perfect maneuverability and should specify, […]

    Starfarer Adversaries: Void Banshees (SFRPG)

    Starfarer Adversaries: Void Banshees (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page advertisement, 1 page SRD, 1 page editorial, leaving us with 3 pages of content, one page of which is devoted to a one-page version of the creature-artwork, suitable to act as a handout.   All right, in space nobody hears you scream? Well, kind of. But some undead, namely the void banshee, send distress signals through the bleak infinity, compelled to investigate. The pdf presents three different iterations of the void banshee – one at CR 3, one at CR 7 and one at CR 12. Void banshees are incorporeal undead. They have perfect maneuverability and should specify, […]

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  • Starfarer Adversaries Deluxe: Drider (SFRPG) This extra-large installment of the Starfarer Adversaries-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, so let’s take a look!   So, this supplement begins with giving us a basic rundown of drider tactics, which also introduces us to a cool notion, the FiendWebs, a kind of horrific industrial spider-themed hellscape that acts as a hub for the dread empire of Akkanar – like it!   The supplement contains two different types of gear – the shock glaives (S & E) powered weapons with the block and reach special property and scaling Arc critical effects, and Fire damage microwave pistols – the beamer pistols – […]

    Starfarer Adversaries Deluxe: Drider (SFRPG)

    Starfarer Adversaries Deluxe: Drider (SFRPG) This extra-large installment of the Starfarer Adversaries-series clocks in at 18 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, so let’s take a look!   So, this supplement begins with giving us a basic rundown of drider tactics, which also introduces us to a cool notion, the FiendWebs, a kind of horrific industrial spider-themed hellscape that acts as a hub for the dread empire of Akkanar – like it!   The supplement contains two different types of gear – the shock glaives (S & E) powered weapons with the block and reach special property and scaling Arc critical effects, and Fire damage microwave pistols – the beamer pistols – […]

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  • Starfarer Adversaries: Invader War Machine (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   Okay, so first thing – the invaders are not classified or codified, leaving them a mystery for the GM, which is a nice plus. It should also be noted that the builds make use of material from Starfarer’s Companion, but, as a huge plus, don’t require the use of the book – the special ability of the war machines referencing a spell has all relevant effects stated.   The invader war-machines within come in three classes: At […]

    Starfarer Adversaries: Invader War Machine (SFRPG)

    Starfarer Adversaries: Invader War Machine (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   Okay, so first thing – the invaders are not classified or codified, leaving them a mystery for the GM, which is a nice plus. It should also be noted that the builds make use of material from Starfarer’s Companion, but, as a huge plus, don’t require the use of the book – the special ability of the war machines referencing a spell has all relevant effects stated.   The invader war-machines within come in three classes: At […]

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  • Starfarer Adversaries: Djinn Plant (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   So, first of all: The sample artwork, as always reproduced as a 1-page handout within, rocks this time around. I have a soft spot for plant monsters, and it managed to creep me out, so that’s a good thing. The pdf contains not one, not two, but 4 different statblocks for different stages in the eponymous djinn plant’s life cycle: CR 1/3, CR 3, CR 12 and CR 19. It’s a plant, no surprises there, and the graft […]

    Starfarer Adversaries: Djinn Plant (SFRPG)

    Starfarer Adversaries: Djinn Plant (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   So, first of all: The sample artwork, as always reproduced as a 1-page handout within, rocks this time around. I have a soft spot for plant monsters, and it managed to creep me out, so that’s a good thing. The pdf contains not one, not two, but 4 different statblocks for different stages in the eponymous djinn plant’s life cycle: CR 1/3, CR 3, CR 12 and CR 19. It’s a plant, no surprises there, and the graft […]

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  • Starfarer Adversaries: Bounty Hunter (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   The bounty hunter herein comes in three iterations, all of which are human soldiers – the rookie (CR 4), the regular one (CR 8) and the veteran (CR 12). The builds make use of the Spell Bane feat and the bounty hunter theme; the latter being a welcome, if unusual deviation from the straight application of class grafts here, as far as I’m concerned.   The builds seem to be missing the -2 adjustment to Reflex save mandated […]

    Starfarer Adversaries: Bounty Hunter (SFRPG)

    Starfarer Adversaries: Bounty Hunter (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 3 pages of content, so let’s take a look!   The bounty hunter herein comes in three iterations, all of which are human soldiers – the rookie (CR 4), the regular one (CR 8) and the veteran (CR 12). The builds make use of the Spell Bane feat and the bounty hunter theme; the latter being a welcome, if unusual deviation from the straight application of class grafts here, as far as I’m concerned.   The builds seem to be missing the -2 adjustment to Reflex save mandated […]

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  • Starfarer Adversaries: Saline Horror (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   Fans of Dark Sun (and/or its Ravenloft spinoff domain) will know what to expect here – an slimy, slick creature with no visible eyes or ears, but a lamprey-like mouth – and the hands of these horrors similarly contain such maws. Build-wise, the saline horror in SFRPG is a CR 6 creature using the expert array. The monstrous humanoid graft has been properly applied, attack and damage-values check out, SPs list their proper DCs, and the creature has […]

    Starfarer Adversaries: Saline Horror (SFRPG)

    Starfarer Adversaries: Saline Horror (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 6 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 2 pages of content, so let’s take a look!   Fans of Dark Sun (and/or its Ravenloft spinoff domain) will know what to expect here – an slimy, slick creature with no visible eyes or ears, but a lamprey-like mouth – and the hands of these horrors similarly contain such maws. Build-wise, the saline horror in SFRPG is a CR 6 creature using the expert array. The monstrous humanoid graft has been properly applied, attack and damage-values check out, SPs list their proper DCs, and the creature has […]

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  • Starfarer Adversaries: Thugs (SFRPG) This installment of the Starfarer Adversaries-series clock in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   As always with these pdfs, we do get a neat one-page full-color rendition of the cover artwork, which makes for a nice handout. Beyond that, we also receive not one, not two, but 6 different statblocks in this pdf – CR 1, CR 2 and CR 4 are based on regular orcs, while CR 3, CR 6 and CR 9 are heavy thug statblocks, based on ogres.   Let’s start with the orc-builds, shall we? They use the soldier […]

    Starfarer Adversaries: Thugs (SFRPG)

    Starfarer Adversaries: Thugs (SFRPG) This installment of the Starfarer Adversaries-series clock in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   As always with these pdfs, we do get a neat one-page full-color rendition of the cover artwork, which makes for a nice handout. Beyond that, we also receive not one, not two, but 6 different statblocks in this pdf – CR 1, CR 2 and CR 4 are based on regular orcs, while CR 3, CR 6 and CR 9 are heavy thug statblocks, based on ogres.   Let’s start with the orc-builds, shall we? They use the soldier […]

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  • Starfarer Adversaries: Glabrezu (SFRPG) This installment of the Starfarer Adversaries-series clock in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, ½ a page empty space, leaving us with 2.5 pages of content, so let’s take a look!   All right, so there are three glabrezu statblocks in this supplement – the lesser glabrezu clocks in at CR 9, the regular one at CR 13, and the glabrezu demon lord at CR 17. The lesser one may be called forth with a 4th-level summon monster, the regular one with the 5th-level version, just fyi. The neat artwork we can see on the cover is reproduced as a one-page spread within this pdf.   […]

    Starfarer Adversaries: Glabrezu (SFRPG)

    Starfarer Adversaries: Glabrezu (SFRPG) This installment of the Starfarer Adversaries-series clock in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, ½ a page empty space, leaving us with 2.5 pages of content, so let’s take a look!   All right, so there are three glabrezu statblocks in this supplement – the lesser glabrezu clocks in at CR 9, the regular one at CR 13, and the glabrezu demon lord at CR 17. The lesser one may be called forth with a 4th-level summon monster, the regular one with the 5th-level version, just fyi. The neat artwork we can see on the cover is reproduced as a one-page spread within this pdf.   […]

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  • Starfarer’s Codex: Legacy Dragonrider (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 21 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   All right, the dragonrider class gets proficiency with basic melee weapons, light armor, small arms, and elemental arms – these basically would be weapons depending on the type of the dragon: Black and copper. For example, net access to disintegrator advanced melee weapons and longarms as well as acid dart rifle longarms, while red and gold get access to flame advanced melee […]

    Starfarer’s Codex: Legacy Dragonrider (SFRPG)

    Starfarer’s Codex: Legacy Dragonrider (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 25 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 21 pages of content, so let’s take a look!   This review was moved up in my reviewing queue at the request of my patreons.   All right, the dragonrider class gets proficiency with basic melee weapons, light armor, small arms, and elemental arms – these basically would be weapons depending on the type of the dragon: Black and copper. For example, net access to disintegrator advanced melee weapons and longarms as well as acid dart rifle longarms, while red and gold get access to flame advanced melee […]

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  • Starfarer Adversaries: Sentry Robot (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, it should be noted that we do get a nice, handout-style one-page version of the full-color artwork for the sentry robots in this book. Said robots come in three iterations, at CR 6, 9 and 12. They come with integrated lasers as the high attack, slams as the low attack. The slam attack’s damage output of the CR 6 robot is off by 1, and it should be noted that the damage-type indicators in the statblocks are […]

    Starfarer Adversaries: Sentry Robot (SFRPG)

    Starfarer Adversaries: Sentry Robot (SFRPG) This installment of the Starfarer Adversaries-series clocks in at 7 pages, 1 page front cover, 1 page editorial, 1 page SRD, 1 page advertisement, leaving us with 3 pages of content, so let’s take a look!   So, it should be noted that we do get a nice, handout-style one-page version of the full-color artwork for the sentry robots in this book. Said robots come in three iterations, at CR 6, 9 and 12. They come with integrated lasers as the high attack, slams as the low attack. The slam attack’s damage output of the CR 6 robot is off by 1, and it should be noted that the damage-type indicators in the statblocks are […]

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  • Starfarer’s Codex: Coordinated Combat Feats (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   After a brief introduction and a full page of combat feats listed alphabetically, we dive into the feats themselves, so let’s take a look!   Back-to-Back is neat: When an ally is in an area you threaten, foes get no benefit from flanking you or your ally, and the DC to make a trick attack against you or your ally increases by +3. Bolster increases Stamina replenishment of allies of you if either is within 30 ft., […]

    Starfarer’s Codex: Coordinated Combat Feats (SFRPG)

    Starfarer’s Codex: Coordinated Combat Feats (SFRPG) This installment of the Starfarer’s Codex-series clocks in at 8 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 4 pages of content, so let’s take a look!   After a brief introduction and a full page of combat feats listed alphabetically, we dive into the feats themselves, so let’s take a look!   Back-to-Back is neat: When an ally is in an area you threaten, foes get no benefit from flanking you or your ally, and the DC to make a trick attack against you or your ally increases by +3. Bolster increases Stamina replenishment of allies of you if either is within 30 ft., […]

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  • Starfarer’s Codex: Horrifically Overpowered Feats (SFRPG) This collection of horrifically overpowered feats for Starfinder clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 16 pages of content, so let’s take a look!   Let’s begin with the introduction, shall we? Horrifically Overpowered feats started as a joke for PFRPG, but you know, there is a market for super high-powered gameplay; the popularity of Dreamscarred Press’ Path of War and for gestalting PCs is testament to that. Moreover, the power that PCs have, and the experience of some players does mean that there are bound to be groups out there that have too easy a time when dealing with […]

    Starfarer’s Codex: Horrifically Overpowered Feats (SFRPG)

    Starfarer’s Codex: Horrifically Overpowered Feats (SFRPG) This collection of horrifically overpowered feats for Starfinder clocks in at 20 pages, 1 page front cover, 1 page editorial, 1 page advertisement, 1 page SRD, leaving us with 16 pages of content, so let’s take a look!   Let’s begin with the introduction, shall we? Horrifically Overpowered feats started as a joke for PFRPG, but you know, there is a market for super high-powered gameplay; the popularity of Dreamscarred Press’ Path of War and for gestalting PCs is testament to that. Moreover, the power that PCs have, and the experience of some players does mean that there are bound to be groups out there that have too easy a time when dealing with […]

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