System neutral Archive

  • Druid Enclave: Atlas (system neutral) The massive atlas of the Druid Enclave supplement clocks in at 312 pages of maps, already disregarding front/back end matter.   This review was moved up in my reviewing queue due to me receiving a print copy of the hardcover in exchange for a fair and unbiased review. My review is based on this hardcover.   The book sports the handy colored bands on the side, which render navigation simple; as always, the maps have their letter-codes noted, which makes finding them rather simple. This massive atlas first features the GM maps, then the player-friendly maps; the latter have been featured in the player’s guide, while the former are in the proper adventure book.   […]

    Druid Enclave: Atlas (system neutral)

    Druid Enclave: Atlas (system neutral) The massive atlas of the Druid Enclave supplement clocks in at 312 pages of maps, already disregarding front/back end matter.   This review was moved up in my reviewing queue due to me receiving a print copy of the hardcover in exchange for a fair and unbiased review. My review is based on this hardcover.   The book sports the handy colored bands on the side, which render navigation simple; as always, the maps have their letter-codes noted, which makes finding them rather simple. This massive atlas first features the GM maps, then the player-friendly maps; the latter have been featured in the player’s guide, while the former are in the proper adventure book.   […]

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  • Village Backdrop: Feigrvidr 2.0 (system neutral) The system neutral expanded 2.0-version of the supplement depicting the village of Feigrvidr is 15 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 9 pages of content, so let’s take a look at the settlement!   If the name of this village does sound like quasi-Norse, there is a reason for that “feigr” refers to “near death” and has connotations with Odin’s trances; “viðr” means wood – and indeed, this village would make a perfect addition to a mountainous region: Nestled in the headlands of the forbidding Titan Peaks, Svingal Halfbeard and his renegade band of (mostly) dwarven […]

    Village Backdrop: Feigrvidr 2.0 (system neutral)

    Village Backdrop: Feigrvidr 2.0 (system neutral) The system neutral expanded 2.0-version of the supplement depicting the village of Feigrvidr is 15 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 9 pages of content, so let’s take a look at the settlement!   If the name of this village does sound like quasi-Norse, there is a reason for that “feigr” refers to “near death” and has connotations with Odin’s trances; “viðr” means wood – and indeed, this village would make a perfect addition to a mountainous region: Nestled in the headlands of the forbidding Titan Peaks, Svingal Halfbeard and his renegade band of (mostly) dwarven […]

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  • Dark Obelisk II: The Mondarian Elective Premium Atlas (system neutral) The massive Atlas-supplement for Dark Obelisk II: The Mondarian Elective, clocks in at 479 pages, already minus editorial, front/back cover, etc. I STRONGLY suggest getting this book if you’re planning on playing Dark Obelisk II – it is almost required.   This review was moved up in my reviewing queue due to me receiving a print copy in exchange for a fair and unbiased review.   So, as usual for the hardcovers produced by Infinium Game Studios, this is a HUGE tome, with proper notes on the spine and color-coded bands on the side that allow you to immediately jump to the proper maps for a given level/environment, making navigation […]

    Dark Obelisk II: The Mondarian Elective Premium Atlas (system neutral)

    Dark Obelisk II: The Mondarian Elective Premium Atlas (system neutral) The massive Atlas-supplement for Dark Obelisk II: The Mondarian Elective, clocks in at 479 pages, already minus editorial, front/back cover, etc. I STRONGLY suggest getting this book if you’re planning on playing Dark Obelisk II – it is almost required.   This review was moved up in my reviewing queue due to me receiving a print copy in exchange for a fair and unbiased review.   So, as usual for the hardcovers produced by Infinium Game Studios, this is a HUGE tome, with proper notes on the spine and color-coded bands on the side that allow you to immediately jump to the proper maps for a given level/environment, making navigation […]

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  • Dark Obelisk II: The Mondarian Elective Player’s Guide (system neutral) The Player’s Guide for the humongous second part of the Dark Obelisk saga clocks in at 64 pages of content if you already disregard the editorial, etc., so let’s check this out!   This review was moved up in my reviewing queue due to me receiving a print copy of the book in exchange for a fair and unbiased review.   All right, so we begin with something pretty nifty, namely the first page after the introduction stating “So, your game begins in 10 minutes” – it’s essentially the cliff notes version of the current situation. A half-elven stranger leads the PCs to the mining city of Mondaria, which, while […]

    Dark Obelisk II: The Mondarian Elective Player’s Guide (system neutral)

    Dark Obelisk II: The Mondarian Elective Player’s Guide (system neutral) The Player’s Guide for the humongous second part of the Dark Obelisk saga clocks in at 64 pages of content if you already disregard the editorial, etc., so let’s check this out!   This review was moved up in my reviewing queue due to me receiving a print copy of the book in exchange for a fair and unbiased review.   All right, so we begin with something pretty nifty, namely the first page after the introduction stating “So, your game begins in 10 minutes” – it’s essentially the cliff notes version of the current situation. A half-elven stranger leads the PCs to the mining city of Mondaria, which, while […]

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  • Village Backdrop: Hopespyre 2.0 (system neutral) The supplement depicting the village of Hopespyre, available for the first time in its system neutral iteration, is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   The expanded edition of Hopespyre includes plenty of the things we have come to expect from the series: We get information on local lore, notes on the appearances and dressing habits of villagers, flavor-centric write-ups of key NPCs, some rumors to unearth, etc. The write-up for the village does feature a proper general marketplace section, with price properly […]

    Village Backdrop: Hopespyre 2.0 (system neutral)

    Village Backdrop: Hopespyre 2.0 (system neutral) The supplement depicting the village of Hopespyre, available for the first time in its system neutral iteration, is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   The expanded edition of Hopespyre includes plenty of the things we have come to expect from the series: We get information on local lore, notes on the appearances and dressing habits of villagers, flavor-centric write-ups of key NPCs, some rumors to unearth, etc. The write-up for the village does feature a proper general marketplace section, with price properly […]

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  • Probabilistic Options for Obnoxious Player Simulation (P-O-O-P-S) (system neutral) This one-page pdf notes that it helps you simulate the behavior of your worst player by rolling a d20 if the player can’t make it to today’s game.   The table includes entries such as “Lecture another player about how to play their character”, “make sure everyone sees this cool video you’ve found”, “cry and moan about your next failed roll and then threaten to quit.” – you get the idea; from immersion breakers to simply bad and non-constructive behavior, this provides a pretty nice list.   Instead of using it to simulate another player’s behavior in absentia (which I consider to be somewhat craven), the best use here, and certainly […]

    Probabilistic Options for Obnoxious Player Simulation (P-O-O-P-S) (system neutral)

    Probabilistic Options for Obnoxious Player Simulation (P-O-O-P-S) (system neutral) This one-page pdf notes that it helps you simulate the behavior of your worst player by rolling a d20 if the player can’t make it to today’s game.   The table includes entries such as “Lecture another player about how to play their character”, “make sure everyone sees this cool video you’ve found”, “cry and moan about your next failed roll and then threaten to quit.” – you get the idea; from immersion breakers to simply bad and non-constructive behavior, this provides a pretty nice list.   Instead of using it to simulate another player’s behavior in absentia (which I consider to be somewhat craven), the best use here, and certainly […]

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  • Village Backdrop: Carillon (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   You’ll hear Carillon before you see it. You’ll hear its bells, set on top of the bell tower, and arriving, you’ll hear the ever-present chimes ringing in, what many a traveler, would dub a deafening (or at least grating) cacophony. Yet, the folks of Carillon are happy, prosperous people, which reflected in the appearances and dressing habits, which are included alongside the nomenclature.   Apart from the noise, Carillon seems […]

    Village Backdrop: Carillon (system neutral)

    Village Backdrop: Carillon (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   You’ll hear Carillon before you see it. You’ll hear its bells, set on top of the bell tower, and arriving, you’ll hear the ever-present chimes ringing in, what many a traveler, would dub a deafening (or at least grating) cacophony. Yet, the folks of Carillon are happy, prosperous people, which reflected in the appearances and dressing habits, which are included alongside the nomenclature.   Apart from the noise, Carillon seems […]

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  • Monstrous Lair: Green Hag’s Swamp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Green hags are one of those color-coded critters that can use an infusion of good dressing, so what does this one offer? Well, first of all, […]

    Monstrous Lair: Green Hag’s Swamp (system neutral)

    Monstrous Lair: Green Hag’s Swamp (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Green hags are one of those color-coded critters that can use an infusion of good dressing, so what does this one offer? Well, first of all, […]

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  • Monstrous Lair: Sea Hag’s Grotto (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the approach to a sea hag’s lair can feature treacherous undercurrents, ensnaring seaweed, shells of monstrous crabs housing aggressive fish and the like – this […]

    Monstrous Lair: Sea Hag’s Grotto (system neutral)

    Monstrous Lair: Sea Hag’s Grotto (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the approach to a sea hag’s lair can feature treacherous undercurrents, ensnaring seaweed, shells of monstrous crabs housing aggressive fish and the like – this […]

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  • Monstrous Lair: Ghost-Haunted House (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the time-honored haunted house…what hints at its presence? The “Outside the Lair”-table sports the classic thick bushes and sickly trees, a zone bereft of vegetation surrounding […]

    Monstrous Lair: Ghost-Haunted House (system neutral)

    Monstrous Lair: Ghost-Haunted House (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the time-honored haunted house…what hints at its presence? The “Outside the Lair”-table sports the classic thick bushes and sickly trees, a zone bereft of vegetation surrounding […]

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  • Monstrous Lair: Derro Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   All right, this time around, we’ll take a look at an outpost of the loathsome, insane derro, and considering their madness, it should come as no surprise […]

    Monstrous Lair: Derro Outpost (system neutral)

    Monstrous Lair: Derro Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   All right, this time around, we’ll take a look at an outpost of the loathsome, insane derro, and considering their madness, it should come as no surprise […]

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  • Monstrous Lair: Duergar Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so, the outside of the lair features improved defensive positions on alternating sides of the corridor, accounting for the duergar’s low speed; hidden deadfalls, crossbow emplacements, […]

    Monstrous Lair: Duergar Outpost (system neutral)

    Monstrous Lair: Duergar Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so, the outside of the lair features improved defensive positions on alternating sides of the corridor, accounting for the duergar’s low speed; hidden deadfalls, crossbow emplacements, […]

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  • Monstrous Lair: Drow Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the dark masters of the Ebon Realms – which hints at the presence of one of their outposts, what may be found outside their lairs? Well, […]

    Monstrous Lair: Drow Outpost (system neutral)

    Monstrous Lair: Drow Outpost (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   So, the dark masters of the Ebon Realms – which hints at the presence of one of their outposts, what may be found outside their lairs? Well, […]

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  • Monstrous Lair: Dryad’s Glade (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   As always, we begin with things outside of the lair itself, and we’re off to a promising start that already points at peak fey whimsy/weirdness: Tree trunks […]

    Monstrous Lair: Dryad’s Glade (system neutral)

    Monstrous Lair: Dryad’s Glade (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   As always, we begin with things outside of the lair itself, and we’re off to a promising start that already points at peak fey whimsy/weirdness: Tree trunks […]

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  • Monstrous Lair: Wyvern’s Nest (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so, wyverns – that ought to be a tough cookie to crack, as they are basically aerial predators that don’t have much in the ways of […]

    Monstrous Lair: Wyvern’s Nest (system neutral)

    Monstrous Lair: Wyvern’s Nest (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so, wyverns – that ought to be a tough cookie to crack, as they are basically aerial predators that don’t have much in the ways of […]

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  • Monstrous Lair: Wolves’ Den (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so this one should be interesting, in that we kinda know wolves from our real world – as such, the dressing table for outside the lair […]

    Monstrous Lair: Wolves’ Den (system neutral)

    Monstrous Lair: Wolves’ Den (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   Okay, so this one should be interesting, in that we kinda know wolves from our real world – as such, the dressing table for outside the lair […]

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  • Monstrous Lair: Assassins’ Hideout (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The table for outside the lair this time around is cool, in that it focuses on where the hideout is hidden…or not. One entry actually has a […]

    Monstrous Lair: Assassins’ Hideout (system neutral)

    Monstrous Lair: Assassins’ Hideout (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The table for outside the lair this time around is cool, in that it focuses on where the hideout is hidden…or not. One entry actually has a […]

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  • Monstrous Lair: Vampire’s Crypt (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The presence of vampires may be noticed by plants seemingly twisted in pain, by an aura of decay represented by remains – or by strange people, gazing, […]

    Monstrous Lair: Vampire’s Crypt (system neutral)

    Monstrous Lair: Vampire’s Crypt (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables.   The presence of vampires may be noticed by plants seemingly twisted in pain, by an aura of decay represented by remains – or by strange people, gazing, […]

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  • Monstrous Lairs: Frost Giants’ Glacial Rift (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   Frost giants are not as primitive as their hill […]

    Monstrous Lairs: Frost Giants’ Glacial Rift (system neutral)

    Monstrous Lairs: Frost Giants’ Glacial Rift (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   Frost giants are not as primitive as their hill […]

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  • Monstrous Lair: Hill Giants’ Steading (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   In this installment, we take a look at the steadings […]

    Monstrous Lair: Hill Giants’ Steading (system neutral)

    Monstrous Lair: Hill Giants’ Steading (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   In this installment, we take a look at the steadings […]

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  • Monstrous Lair: Fire Giants’ Hall (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   Outside the lair of fire giants, smoke and steam may […]

    Monstrous Lair: Fire Giants’ Hall (system neutral)

    Monstrous Lair: Fire Giants’ Hall (system neutral) This installment of the Monstrous Lairs-pdfs clocks in at 8 pages, 1 page front cover, 2 pages of advertisement, 1 page SRD, 1 page back cover, 1 page editorial/ToC, leaving us with 2 pages of content, so let’s take a look!   Sometimes, you just need a bit of dressing for a wayside encounter – or something specific to a monster type. Finding appropriate entries can be rough, and so, this series attempts to remedy this shortcoming on 2 pages, with a total of 7 d10-tables. The layout of the tables has been streamlined and looks better now than it previously did.   Outside the lair of fire giants, smoke and steam may […]

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  • Seven Dead Sinners (system neutral) This pdf clocks in at 5 pages, 1 page front cover, ½ a page blank, leaving us with 3.5 pages of content, so let’s take a look!   The premise of this pdf is simple – one undead for every one of the 7 deadly sins, each coming with a full-color artwork (not exactly aesthetically-pleasing). The presentation of the undead is system neutral, so no stats are included. Bible-quotes are provided for each of them. Acedai are incredibly bloated undead, surrounded by putrid stench and buzzing flies. The undead can also attack with belches and flatulence. Okay. Avarit are embodiments of greed and thus take on semi-draconic traits. They are unable to move far from […]

    Seven Dead Sinners (system neutral)

    Seven Dead Sinners (system neutral) This pdf clocks in at 5 pages, 1 page front cover, ½ a page blank, leaving us with 3.5 pages of content, so let’s take a look!   The premise of this pdf is simple – one undead for every one of the 7 deadly sins, each coming with a full-color artwork (not exactly aesthetically-pleasing). The presentation of the undead is system neutral, so no stats are included. Bible-quotes are provided for each of them. Acedai are incredibly bloated undead, surrounded by putrid stench and buzzing flies. The undead can also attack with belches and flatulence. Okay. Avarit are embodiments of greed and thus take on semi-draconic traits. They are unable to move far from […]

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  • A Blessing and a Curse (system neutral) This little pdf clocks in at 5 pages, 1 page front cover, leaving us with 4 pages of content, so let’s take a look!   The concept of this pdf is simple: Players want goodies, and yet, items, nay, magic, should have a price to pay for it. The system proposed herein is simple – you roll 1d20 three times and check the table: Column one features 20 benefits, column two 20 drawbacks, and column three presents removal conditions.   To give you examples, among the benefits, we have “Protection from Evil – The wearer is protected from the effects of evil.”, but also e.g. “Time Slowing – The wearer perceives things as […]

    A Blessing and a Curse (system neutral)

    A Blessing and a Curse (system neutral) This little pdf clocks in at 5 pages, 1 page front cover, leaving us with 4 pages of content, so let’s take a look!   The concept of this pdf is simple: Players want goodies, and yet, items, nay, magic, should have a price to pay for it. The system proposed herein is simple – you roll 1d20 three times and check the table: Column one features 20 benefits, column two 20 drawbacks, and column three presents removal conditions.   To give you examples, among the benefits, we have “Protection from Evil – The wearer is protected from the effects of evil.”, but also e.g. “Time Slowing – The wearer perceives things as […]

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  • Who Would Just Leave This Stuff? (system neutral) This generator clocks in at 19 pages, 1 page front cover, ½ a page editorial, leaving us with 17.5 pages of content, so let’s take a look!   The generator is simple in its function – you first determine a furnishing item that best represents the container being searched. Then, you determine how exotic/magical the material should be on a range from 0 to 100 – 0 means mundane, 100 means all components are magical, exotic, rare, etc.. Then, you roll a 1d100 and add the number chosen and check the respective table.  Each of the subtables provides descriptions, tables and an example – they also specify a suggested sample number of […]

    Who Would Just Leave This Stuff? (system neutral)

    Who Would Just Leave This Stuff? (system neutral) This generator clocks in at 19 pages, 1 page front cover, ½ a page editorial, leaving us with 17.5 pages of content, so let’s take a look!   The generator is simple in its function – you first determine a furnishing item that best represents the container being searched. Then, you determine how exotic/magical the material should be on a range from 0 to 100 – 0 means mundane, 100 means all components are magical, exotic, rare, etc.. Then, you roll a 1d100 and add the number chosen and check the respective table.  Each of the subtables provides descriptions, tables and an example – they also specify a suggested sample number of […]

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  • Village Backdrop: Blackhill Gaol (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who […]

    Village Backdrop: Blackhill Gaol (system neutral)

    Village Backdrop: Blackhill Gaol (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Blackhill Gaol once was a one-way-trip – the place was conceived as a forced labor camp for debtors, for political prisoners, for the wicked – for those that were to never be free again. As such, the village was constructed in a pretty remote area that is known for being pretty darn dangerous. The prisoners, alas, revolted against their overseers in a coup masterminded by Lady Ephael Areva (who […]

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  • Village Backdrop: Kerwyn’s Pride (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her […]

    Village Backdrop: Kerwyn’s Pride (system neutral)

    Village Backdrop: Kerwyn’s Pride (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   When infamous pirate captain Vayla Hollan (fully presented in the fluff-centric style of the series; one of two NPCs getting this treatment) met her match in a particularly nasty storm, she barely managed to steer her vessel, the eponymous “Kerwyn’s Pride”, into the relatively safe Ballisco Bay. Here, she found opportunity – three baronies vying for supremacy and control over the water-based trade routes. Instead of simply making her […]

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  • Village Backdrop: Victory Elm (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The […]

    Village Backdrop: Victory Elm (system neutral)

    Village Backdrop: Victory Elm (system neutral) This installment of RSP’s Village Backdrop-series is 13 pages long, 1 page front cover, 2 pages of advertisement, 1 page editorial/ToC, 1 page SRD and 1 page back cover, leaving us with 7 pages of content, so let’s take a look at the settlement!   Standing amid gently roiling hills, Victory Elm derives its name from the massive tree that gives the village its name; goats graze on the hills, though the absence of any other tree nearby may seem odd to some. While a few hill giants remain nearby, the village has attempted to entice the creation of additional settlements to make the place less remote, but so far to no avail. The […]

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